Anders Jenbo
9737ccfcfe
Limit CI builds to 2 cpus ( #1116 )
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CI only provides us 2 CPUs but nproc reports it as 32 leading to some bad balancing and some tiles stalled builds
5 years ago
Andi
7368778cb2
Remove items dropping before entering level ( #1010 )
5 years ago
Juliano Leal Goncalves
5862451e3b
✨ Autoequip all items on pickup
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Extend behavior of weapons to all items types except for Monk, which will still not auto-equip weapons.
5 years ago
Anders Jenbo
783e4a70b1
♻️ Strongly type items structures
5 years ago
Gleb Mazovetskiy
86bc2ee9da
dlrg: Place constants in an anonymous namespace ( #1114 )
5 years ago
Gleb Mazovetskiy
ba6a78ebc8
Migrate `Cl2DrawOutline` to accept a buffer
5 years ago
Gleb Mazovetskiy
819b5b05df
Migrate `Cl2DrawLightTbl` to accept a buffer
5 years ago
Gleb Mazovetskiy
07f4dbbd2e
Migrate `Cl2Light` to accept a buffer
5 years ago
Gleb Mazovetskiy
bb3ba369df
Migrate `Cl2Draw` to accept a buffer
5 years ago
Gleb Mazovetskiy
eadc5a20a3
Migrate `CelDrawLightRedSafe` to `CelDrawLightRedSafeTo`
5 years ago
Gleb Mazovetskiy
a70de3cecd
Migrate `CelClippedDrawSafe` to `CelClippedDrawSafeTo`
5 years ago
Gleb Mazovetskiy
9ca1fd8996
Migrate `CelBlitOutline` to `CelBlitOutlineTo`
5 years ago
Gleb Mazovetskiy
242341c0b3
Migrate `CelClippedDraw` to `CelClippedDrawTo`
5 years ago
Gleb Mazovetskiy
2f68e8e74e
Migrate `CelDrawLightRed` to `CelDrawLightRedTo`
5 years ago
Gleb Mazovetskiy
88bf59f355
Migrate `CelClippedBlitLightTrans` to `CelClippedBlitLightTransTo`
5 years ago
Gleb Mazovetskiy
14ae63d37d
Migrate `CelClippedDrawLight` to `CelClippedDrawLightTo`
5 years ago
Gleb Mazovetskiy
379b45e021
Migrate `CelDrawLight` to `CelDrawLightTo`
5 years ago
Gleb Mazovetskiy
b43325028f
Migrate `CelDraw` to `CelDrawTo`
5 years ago
qndel
2d055e3a2e
✨ Auto pickup gold
5 years ago
Anders Jenbo
53e4d82bbe
💚 Fix test builds
5 years ago
Anders Jenbo
af7a0e56fa
💚 Fix SDL2 builds
5 years ago
Anders Jenbo
e280432b92
🚨 Fix all SDL1 warnings
5 years ago
Anders Jenbo
d0248caf8d
💚 Fix SDL1 builds
5 years ago
Anders Jenbo
dd73ff2cf0
🚩 Add option for disabeling frindly fire ( #1104 )
5 years ago
Gleb Mazovetskiy
ae75c0cdc2
DiabloUI: Consider ListOffset for focus selector
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The original version of this had a min/max range, so `SelectedItem` could be compared to `m_value`
With the recent changes, `SelectedItem` now refers to an index in the array.
This unfortunately means the function that draws the list must now know about the potential existence of the scrollbar and consider its `ListOffset` into account.
Fixes #1006
5 years ago
Anders Jenbo
a60a620e51
Update bugfix comment
5 years ago
qndel
1b304e7bb3
[diablo/hellfire] 🐛 Correct unitialized variable in AddVision
5 years ago
qndel
82ab76b22b
✨ Experience bar
5 years ago
qndel
be895274dc
✨ Monster health bar
5 years ago
Juliano Leal Goncalves
37466890e0
♻️ Extract 'ItemStruct.isEmpty()' function
5 years ago
Juliano Leal Goncalves
19f46b9f6c
🚚 Move 'PlayerStruct' to 'player.h'
5 years ago
Juliano Leal Goncalves
2c14908cf4
🚚 Move 'ItemStruct' to 'items.h'
5 years ago
Anders Jenbo
2923ad043a
🚸 Shift+click to clear the readied spell
5 years ago
Anders Jenbo
ff0bb98ea2
🚸 Close panels when hitting esc
5 years ago
Anders Jenbo
5edc6fc4f1
[diablo/hellfire] 🐛 Make cursor moving consistent when toggling panels
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Fixes #1055
5 years ago
Oleksandr Kalko
b182bf0c1b
Normalize line endings to CRLF
5 years ago
Anders Jenbo
6be9d37a57
🐛 Fix unitialized variables in the rendere
5 years ago
Anders Jenbo
fe0295fa2e
🚩 Move barbarian and bard test options to the ini
5 years ago
Anders Jenbo
ab72e74645
🐛 Correct saving the render size
5 years ago
Anders Jenbo
b5280dde2b
🐛 Prevent host from crashing at end of game
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Fixes #900
5 years ago
Gianluca Boiano
8a02909c42
Add coexistent Hellfire .desktop resources
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This also add a light Italian localization for Comment field
5 years ago
Anders Jenbo
037ef082b4
🐛 Correct position of dialog backgrounds
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Fixes #1098
5 years ago
Anders Jenbo
ca75c302ef
✅ Test books and oils
5 years ago
Gleb Mazovetskiy
d55a1c8a7d
Pass CelOutputBuffer to game text printing ( #1095 )
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* Pass CelOutputBuffer to game text printing
* DrawHalfTransparentRectTo: minor cleanup
5 years ago
Anders Jenbo
723ff62c20
✅ Fully test UnpackItem and PackItem
5 years ago
Gleb Mazovetskiy
83ce7c27af
Enginify `trans_rect`
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Moves `trans_rect` to `engine` as `DrawHalfTransparentRectTo` and makes
it operate on `CelOutputBuf`.
5 years ago
Anders Jenbo
8101c61037
♻️ Simplify packing an ear
5 years ago
Anders Jenbo
6bf7de64b1
✅ Test packing an ear
5 years ago
Anders Jenbo
c71efb5960
✅ Better assertions on item generation tests
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[Diablo/Hellfire] Also clear PkItemStruct when calling PackItem() to
avoid garbage data ending up in the saves.
5 years ago
Anders Jenbo
82858ceb79
✅ Test ear regeneration and multiplayer spell books
5 years ago