galaxyhaxz
97360fca7c
Fix windows error dialogs ( #195 )
8 years ago
galaxyhaxz
0efe4c27b6
Fix TSyncHeader and sync.cpp ( #192 )
8 years ago
galaxyhaxz
2a377ea876
Fix some struct names and lighting ( #190 )
8 years ago
galaxyhaxz
13126a90d6
Fix garbage structs, data in setmaps ( #189 )
8 years ago
galaxyhaxz
20ad6eb218
Fix signature of diablo_find_window ( #187 )
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Byte identical now
8 years ago
galaxyhaxz
56d57d61c5
Update player.cpp
8 years ago
galaxyhaxz
f49117c95a
Update monster.cpp
8 years ago
galaxyhaxz
3b90e56429
Update player.cpp
8 years ago
galaxyhaxz
704380756d
Update player.h
8 years ago
galaxyhaxz
1120c0780d
Update sound.cpp
8 years ago
galaxyhaxz
0a1dcc5c0f
Update missiles.cpp
8 years ago
galaxyhaxz
9f206691b0
render.cpp -> undo memset/memcpy ( #186 )
8 years ago
galaxyhaxz
5ed7a29e22
render.cpp -> implement memset/memcpy
8 years ago
galaxyhaxz
d991f63b16
Fix type of screen_buf_end ( #184 )
8 years ago
galaxyhaxz
8381807e90
Fix data type in gendung ( #183 )
8 years ago
galaxyhaxz
1ec606131c
render.cpp -> add bug notes
8 years ago
galaxyhaxz
8a4196fe76
render.cpp -> remove all garbage vars
8 years ago
galaxyhaxz
d2f109801c
render.cpp -> remove last asm and cleanup
8 years ago
galaxyhaxz
14a0241d4d
render.cpp -> take out the trash
8 years ago
galaxyhaxz
b62d9c72c4
Update scrollrt.cpp
8 years ago
galaxyhaxz
5abc4058a0
render.cpp -> add comments on cel type
8 years ago
galaxyhaxz
60c065ca93
render.cpp -> i don't even remember
8 years ago
galaxyhaxz
6713958b0d
render.cpp -> fix left-shifting
8 years ago
galaxyhaxz
c255a70eac
render.cpp -> fix right-bit macro
8 years ago
galaxyhaxz
bb3ab09f9a
render.cpp -> OFSUB fix
8 years ago
galaxyhaxz
0d5a7f6878
render.cpp -> fix switch/case
8 years ago
galaxyhaxz
d49bdeaae6
Fix portals/quests in multiplayer
8 years ago
galaxyhaxz
6fbb559a30
Fix sgJunk array ( #177 )
8 years ago
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
8 years ago
galaxyhaxz
5ff8756116
Fix junk ( #174 )
8 years ago
galaxyhaxz
0a3503dd55
Fix operating objects from top (sarcophagus)
8 years ago
galaxyhaxz
3d80117763
Fix tile transparency in "Hell" ( #172 )
8 years ago
galaxyhaxz
05ccc9e2ec
Prevent confusion with local types using pkplr
8 years ago
galaxyhaxz
0699ff0402
Update multi.h
8 years ago
nomdenom
b8eb6c54fb
Fix signature of multi_send_pinfo(...) ( #164 )
8 years ago
galaxyhaxz
c68923ae33
Fix catacombs generation ( #167 )
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All dungeons are working now.
8 years ago
galaxyhaxz
9f5883f4c4
Fix dungeon generation of the Cathedral ( #165 )
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Devilicious!!
8 years ago
nomdenom
f3fc93491a
Use WNDPROC type for window procedures ( #162 )
8 years ago
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
8 years ago
galaxyhaxz
a08be06427
Fix decompilation in player pathing
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Doesn't fix any bugs sadly, the code still generates the same :(
8 years ago
galaxyhaxz
775ae59e18
Fix function signatures and others ( #158 )
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Fix InitObjects, themes.cpp, names
8 years ago
galaxyhaxz
a336c38226
Fix random(idx,v) calls ( #157 )
8 years ago
galaxyhaxz
063c4dce23
Fix flash, guardian, and other missiles ( #155 )
8 years ago
galaxyhaxz
9f34a366a6
Fix decompilation of skeleton spawning ( #152 )
8 years ago
galaxyhaxz
e7534cfa50
Fixed a bug in drawing automap
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This function was taken from the beta which is less optimized, but works the same. Here is a screenshot of the bug:

8 years ago
galaxyhaxz
b4a29719a0
Fix for modern compilers
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gotta love how everything breaks. :S
8 years ago
galaxyhaxz
0c233e45da
Implement debug stuff from 1.00 ( #148 )
8 years ago
Dennis Duda
0200a2abba
Refactored spells.cpp ( #147 )
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Finished refactoring spells.cpp, modifying other files only as needed.
Some functions are 99% binary exact now, like PlacePlayer, for example.
Added notes/TODOs for places with remaining discrepancies.
8 years ago
galaxyhaxz
f50dab25ba
Several fixes for storm/msgcmd ( #146 )
8 years ago
galaxyhaxz
f23f408ed2
Fix decompilation of init_create_window ( #145 )
8 years ago