Robin Eklind
8ed5573766
engine: clean up CelDecDatLightEntry and Cel2DecDatLightEntry ( #524 )
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Now, these functions no longer use references. Instead they
use pointer to pointer. Furthermore, they've been simplified
to for loops, as essentially, the decompiled functions were
unrolled loops (as seen in the memset function).
7 years ago
Anders Jenbo
b5f69dccdc
C compatability from d-p ( #519 )
7 years ago
Anders Jenbo
b1f6d3698f
Update style to use tabs
8 years ago
squidcc
49af056b14
Clean DrawAutomapType ( #299 )
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cosmetic name corrections
8 years ago
galaxyhaxz
38b498ac4b
Add 'const' to data to match original binary ( #200 )
8 years ago
Dennis Duda
e8b53791d3
`DrawInv` is now binary exact.
8 years ago
Dennis Duda
16a576cd5b
Brought `GetLevelMTypes` very close to binary exact
8 years ago
galaxyhaxz
5ed2336e90
Fix types of animation data ( #176 )
8 years ago
Dennis Duda
df44956a78
Cleaned up InitMonsterTRN.
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Including changed types used by that function.
8 years ago
galaxyhaxz
775ae59e18
Fix function signatures and others ( #158 )
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Fix InitObjects, themes.cpp, names
8 years ago
galaxyhaxz
8f50c57141
Fix engine (objects always being lit) ( #132 )
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Also refactored readme
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
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Add definitions, other junk.
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
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Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
dde68ff89e
Add files via upload
8 years ago