30 Commits (8ba3bbb6a49bbd1d06ffcbfae496bee255e9bc1c)

Author SHA1 Message Date
Jonathan Bergeron 57d445d32f made pause / unpause safer and fixed issue with autopause when losing focus during the loading screen 5 years ago
JoBergeron be3f1ba928
Pause game and mute music when game window loses focus (#2337) 5 years ago
Anders Jenbo 2ca6e37c46 Clean up sub folders using clang-tidy/Android Studio 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Juliano Leal Goncalves 14429e2b23 ♻️ Leverage 'Point' to represent mouse position warping 5 years ago
Juliano Leal Goncalves fd9f2099d0 ♻️ Leverage 'Point' to represent mouse position 5 years ago
Anders Jenbo f167bd4dfb Clang-tidy: llvm-include-order 5 years ago
Anders Jenbo 2bdb6caa07
Cleanup majority of remaning implicit bool conversions (#2234) 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Anders Jenbo ee7b32d8f6 Player by reference part 3 5 years ago
Gleb Mazovetskiy 1bc9c3973f 🚚 engine.h: Extract `Rectangle` 5 years ago
Juliano Leal Goncalves 25eaac78c1 ♻️ Leverage 'Size' to represent a 'Rectangle's width/height 5 years ago
Juliano Leal Goncalves e3ea6a9042 ♻️ Leverage 'Point' to represent a 'Rectangle's position 5 years ago
Juliano Leal Goncalves ff147f9280 🚚 Rename 'RECT32' to 'Rectangle' to match naming style of other core structs 5 years ago
Gleb Mazovetskiy f9d20b44d6 🎉 Hardware cursor (SDL2-only) 5 years ago
Juliano Leal Goncalves 15c46b9eb0 💬 Rename HeroSpeech members to improve discoverability 5 years ago
Juliano Leal Goncalves 5350250a76 🚚 Rename speech functions to 'Say' variations 5 years ago
Juliano Leal Goncalves 8c620ce29e ♻️ Extract 'HeroSpeech' enum class for hero sounds instead of using raw `int`s 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
Jmgr 17c85814bf Fix a few remaining C-style format in Log calls 5 years ago
Jmgr 1b7e0d2cb3 Migrate existing log entries 5 years ago
Anders Jenbo 2969b80163 🎨 Run readability-identifier-naming on all src sub-folders 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
qndel ec74917cb4 class sounds cleanup 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo b978d80119 🎨 llvm-include-order 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Gleb Mazovetskiy acc1578cdd false_avail: Remove `__vita__` workaround 5 years ago
Juliano Leal Goncalves cc5f2a8f49 🎨 Rename 'attribute_id' enum to 'CharacterAttribute' 5 years ago
Juliano Leal Goncalves f54cc5aa95 ♻️ Convert 'attribute_id' to a scoped enumeration 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Gleb Mazovetskiy 2f3e0cb18e SDL1: Backport SDL2 logging 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Juliano Leal Goncalves 25db7743dd ♻️ Reuse 'player.GetMaximumAttributeValue' for max stats 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 17803d5923 ♻️ Apply proper types to PlayerStruct 5 years ago
Anders Jenbo 12658a0b3d 🐛 Fix console output on Windows and SDL1 targets 5 years ago
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
Anders Jenbo 36a196389b Fix remaning basic compiler errors and warnings 5 years ago
Anders Jenbo 90d59998f2 Correctly handle mouse leaving the window 5 years ago
Ivan Epifanov 1878d7fdd7 Fix touch-drag events 5 years ago
Ivan Epifanov 1e53f32049 [vita] Initial port 5 years ago
qndel 0fe08dbe68
numpad potions + chat (#1027) 5 years ago
Gleb Mazovetskiy b10b4381ef
Multiple controllers support (#935) 5 years ago
Gleb Mazovetskiy 693e189025 Controller: Fix L2/R2 handling 5 years ago