Juliano Leal Goncalves
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940a120bf9
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♻️ Replace 'ViewX' and 'ViewY' globals with single 'ViewPosition'
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5 years ago |
Juliano Leal Goncalves
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d225202c34
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🚚 Rename 'MonsterClass' members for consistency
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5 years ago |
Juliano Leal Goncalves
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21b481bb46
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♻️ Convert 'MonsterClass' enum to enum class
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5 years ago |
Juliano Leal Goncalves
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ef74b6f92d
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🚚 Rename 'ObjectStruct' to 'Object'
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5 years ago |
Juliano Leal Goncalves
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20db8d1a11
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🚚 Rename 'MonsterStruct' to 'Monster'
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5 years ago |
Juliano Leal Goncalves
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1cd62bbc64
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🚚 Rename 'MonsterMode' members for semantic and consistency
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5 years ago |
Juliano Leal Goncalves
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69a7cb66d4
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♻️ Convert 'MON_MODE' enum to 'MonsterMode' enum class
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5 years ago |
qndel
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a737d72dd9
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Dynamic char panel
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5 years ago |
Juliano Leal Goncalves
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bb2dfdfb73
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🚚 Rename 'ItemStruct' to 'Item'
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5 years ago |
Juliano Leal Goncalves
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01823e1324
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♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition'
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5 years ago |
Juliano Leal Goncalves
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bbf529c65a
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🚚 Rename 'PlayerStruct' to 'Player'
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5 years ago |
Anders Jenbo
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4044fadeb5
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Clean up some players references
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5 years ago |
qndel
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a9fbf91524
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CalcStatDiff cleanup
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5 years ago |
qndel
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770f3a2f20
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unify ranged and melee pierce
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5 years ago |
BC Ko
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536121f038
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rename _miVar# to var#
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5 years ago |
BC Ko
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4df798808e
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2435 refactor global variable Items part 2 (#2673)
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5 years ago |
Anders Jenbo
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d7c6d8b189
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Use proper Direction type for AddMissile midir
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5 years ago |
qndel
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3d92b6eea5
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Rewrite manashield into not using a missile
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5 years ago |
qndel
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d76158ca03
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reflect without missile! (#2659)
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5 years ago |
Anders Jenbo
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d4bd409472
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Deduplicate manashild/reflect code
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5 years ago |
BC Ko
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abc00ad107
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auto &missile
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5 years ago |
BC Ko
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1a6562e16d
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Merge pull request #2648 from bcko/2435_refactor_Missiles_3
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5 years ago |
qndel
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f6bb118cd5
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remove reflect on new game (#2649)
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5 years ago |
qndel
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7ba878fd4d
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fix reflect on loading
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5 years ago |
Anders Jenbo
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4c6a5bab56
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Clean up god mode
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5 years ago |
Anders Jenbo
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c5e0966190
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Clean up golem code
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5 years ago |
qndel
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045921813b
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some useless code removal
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5 years ago |
ephphatha
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8f2e94ae4d
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Use unsigned types for player experience and related values
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5 years ago |
Andrew James
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f10005e0b6
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use std::clamp and std::min for multiplayer experience gain caps
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5 years ago |
ephphatha
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a561cb18de
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Explicitly check values are in expected range instead of casting to unsigned for <0
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5 years ago |
vladtepesch
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0e56e52c75
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fixes casting level 0 spell says "not enough mana" (#2568)
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5 years ago |
obligaron
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82cea78def
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Apply clang-format
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5 years ago |
BC Ko
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5951e2abb2
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cleanup manual value clamping: player.cpp (#2572)
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5 years ago |
qndel
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0a70a8cece
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unify block formula
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5 years ago |
Aaron Sun
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3ee90ca629
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Add options for sub-panel alignment
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5 years ago |
4aron5un
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4c8210df21
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Center the sub-panels (Quest, Character, Spell and Inventory) (#2498)
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5 years ago |
qndel
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9056092cf8
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more clamps (#2496)
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5 years ago |
qndel
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169f980038
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ranged/magic formulas
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5 years ago |
qndel
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bd5e30db52
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replace armor formula
|
5 years ago |
qndel
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f8dc7bd3e3
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clamp melee hit chance (#2491)
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5 years ago |
obligaron
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fe034ce709
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Towncast: Fix character changes direction for casting
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5 years ago |
Anders Jenbo
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ab8afa7cd7
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Fix edge cases in mouse action tracking code (#2452)
Fixes #2431
Also:
- Track spell targets
- Merge repeat walk in to the new repeat action code
- Avoid time based repeats (use action frame instead)
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5 years ago |
Anders Jenbo
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8ba3bbb6a4
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Have PosOkPlayer take PlayerStruct as input (#2430)
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5 years ago |
Anders Jenbo
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f0a7a5c989
|
🎨 Apply code style
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5 years ago |
Anders Jenbo
|
069249f318
|
🚚 Move local function to anonymous namespace i-p
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5 years ago |
Anders Jenbo
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6227c0a012
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Cancel targeted attack on dead targets
Fixes #962
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5 years ago |
Anders Jenbo
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899d1886c1
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🐛 Fix multi target attack not hitting left side targets
|
5 years ago |
Anders Jenbo
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f4897c3139
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Clean up MouseAction code
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5 years ago |
Anders Jenbo
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0889780923
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Remove more usage of miniwin types
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5 years ago |
obligaron
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70db8456ba
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Remove _pwtype and replace it with UsesRangedWeapon
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5 years ago |