nomdenom
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13497c991d
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Source: FASTER define
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8 years ago |
nomdenom
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11493e3dac
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Source: MINIWIN headers support
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8 years ago |
nomdenom
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d14bf20467
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Source: NO_GLOBALS support (for Miniwin)
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8 years ago |
nomdenom
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756e2b6e59
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Missing cast for UiProgressDialog argument
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8 years ago |
nomdenom
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41de3d2920
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Use INVALID_HANDLE
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8 years ago |
nomdenom
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2ab70e7814
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Improve declaration of _SNETUIDATA.selectnamecallback
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8 years ago |
Anders Jenbo
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f269f4561b
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PlaySFX_priv, stream_play (#371)
* PlaySFX_priv, stream_play
* Fix build warnings in player.cpp
* Clean up FreeMonsterSnd
* Added more enums and defines for sound and effects.
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8 years ago |
galaxyhaxz
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6ee4d0dad0
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Cleanup L5roomGen (#372)
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8 years ago |
squidcc
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b9eca92474
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pfile cleaning #2 (#373)
* clean GetSaveDirectory and pfile_read_hero
clean pfile_open_save_archive
clean pfile_archive_contains_game
clean pfile_get_player_class
clean pfile_get_file_name
clean GetTempSaveNames
clean GetPermSaveNames
clean pfile_update
clean pfile_init_save_directory
clean pfile_write_hero
clean pfile_open_archive
clean pfile_flush_W
* add stub for mpqapi_update_multi_creation_time
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8 years ago |
galaxyhaxz
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eabad93e09
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Cleanup "DRLG_L5" (#368)
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8 years ago |
Anders Jenbo
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5df6a0d771
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Sound.cpp (#353)
* Clean up of sound.cpp
* Fix builds that don't support max()
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8 years ago |
Anders Jenbo
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afbe7a5ffa
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sfx_stop, InitMonsterSND, FreeEffects, PlayEffect and calc_snd_position
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8 years ago |
squidcc
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df89dd7333
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more pfile cleaning (#356)
* clean pfile_check_available_space
clean pfile_get_save_num_from_name
clean pfile_encode_hero
clean pfile_get_save_path
clean pfile_flush
clean game_2_ui_class and game_2_ui_player
* type fix-ups
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8 years ago |
aperturesecurity
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42ce77ce05
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Rebirth and Nuke
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8 years ago |
galaxyhaxz
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9be6af68c4
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Cleanup L5FillChambers (#364)
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8 years ago |
squidcc
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51bfa2353b
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Use quest enum values (#362)
* add/assign enums related to Black Mushroom quests
* plug in more quest enum values
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8 years ago |
Anders Jenbo
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489c25ceac
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RemovePlrFromMap (#352)
* RemovePlrFromMap
* Move PM_DoNewLvl to the correct position
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8 years ago |
Andrew Dunstan
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ae703ea7b0
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make PosOkPlayer bin exact
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8 years ago |
galaxyhaxz
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d440b06f2a
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Cleanup DRLG_PlaceMiniSet
Another thanks to the Beta, although it had a few slight differences that took awhile to figure out
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8 years ago |
galaxyhaxz
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0c0194fdeb
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Cleanup "drlg_l1.cpp" (#354)
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8 years ago |
Andrew Dunstan
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344d259066
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make DoHealOther bin exact
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8 years ago |
squidcc
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4ed6d83265
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fix regression in DrawSpellList() that caused only the first 1/4 spells to be drawn (#355)
fix places where sTownSpell was still being cast to DWORD
change SpellData::sTargeted to BOOL, fix spelldata[] definition to use TRUE/FALSE
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8 years ago |
nomdenom
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4bb6bde99b
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Use sizeof() for memset()
I checked that the sizes do match. (+1 squashed commits)
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8 years ago |
Anders Jenbo
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465f2a56bd
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Clean up InitPlrGFXMem (#341)
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8 years ago |
Anders Jenbo
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b7dfcf5ed5
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Clean up CheckPlrSpell (#339)
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8 years ago |
Anders Jenbo
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d0f620f0b2
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Clean up CreatePlayer (#343)
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8 years ago |
Anders Jenbo
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ff2f0bf8ab
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Clean up ProcessPlayers (#347)
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8 years ago |
Anders Jenbo
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a8e6691f54
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RestartTownLvl (#348)
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8 years ago |
squidcc
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e2adda15ff
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fix function declarations (and some cosmetic changes) in preparation for pfile cleanup (#351)
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8 years ago |
galaxyhaxz
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8c985ae8bf
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Cleanup L5tileFix (drlg_l1.cpp)
Bin exact. Thanks to the beta.
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8 years ago |
Anders Jenbo
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8e2360d462
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Clean up PM_DoGotHit (#345)
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8 years ago |
Anders Jenbo
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5931fbe1f9
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Enum (#340)
* Use MAX_PLRS in player.cpp
* Use WALK_NONE in player.cpp
* CMD_WALKXY
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8 years ago |
galaxyhaxz
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cf10dadb91
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Correct function names in "encrypt.cpp" (#344)
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8 years ago |
galaxyhaxz
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6bbc127179
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Fix signature of WReadFile
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8 years ago |
galaxyhaxz
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2bc06ccb9a
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SHA1ProcessMessageBlock bin exact
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8 years ago |
Anders Jenbo
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d62683c891
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Clean up MakePlrPath (#321)
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8 years ago |
Andrew Dunstan
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9491d51ec4
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fix typo in DrawAutomapType
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8 years ago |
Anders Jenbo
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0c667ff9b8
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Clean PosOkPlayer (#320)
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8 years ago |
squidcc
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49af056b14
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Clean DrawAutomapType (#299)
cosmetic name corrections
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8 years ago |
nomdenom
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d516fa63f7
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Add variable names to nthread (#161)
Also inline some parameters that were just copied to local variables.
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8 years ago |
squidcc
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1cd9c404fa
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Reformat ObjIndex (#334)
Clean DRLG_SetMapTrans
Clean LoadSetMap
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8 years ago |
galaxyhaxz
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0d0f1bc5dc
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T2: add inlining to render.cpp
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8 years ago |
galaxyhaxz
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c9a6c21c5f
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Rename variables in render.cpp
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8 years ago |
Anders Jenbo
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ed2626e6d8
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Clean up CheckStats (#335)
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8 years ago |
Anders Jenbo
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9bd3b4189e
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Clean up CheckNewPath (#332)
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8 years ago |
Andrew Dunstan
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71cae5f8c2
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add enums for known actions (to be performed in response to commands)
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8 years ago |
Anders Jenbo
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5cea7f9f95
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Clean up PlrHitMonst (#305)
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8 years ago |
Anders Jenbo
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d8c4bcab5c
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Clean up DropHalfPlayersGold (#330)
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8 years ago |
Anders Jenbo
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f97bce4df8
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Clean up SyncPlrAnim (#322)
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8 years ago |
Anders Jenbo
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3ebeb2366a
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Clean PM_DoGotHit & ArmorDur (#316)
* Clean PM_DoGotHit & ArmorDur
* Add DUR_INDESTRUCTIBLE define
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8 years ago |