Gleb Mazovetskiy
70d1d633bd
Get rid of SCREEN_X / SCREEN_Y
...
GlobalOutputBuffer() now returns a clipped subregion
5 years ago
Anders Jenbo
14074608be
🐛 Correct requirement line in stores
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Fixes #1167
5 years ago
Gleb Mazovetskiy
cd59a1c323
Completely replace gpBuffer with CelOutputBuffer
...
`CelOutputBuffer` now contains an `SDL_Surface` and an `SDL_Rect`.
We now have access to SDL surface manipulation functions.
`gpBuffer` and `gpBufEnd` are completely gone 🧹
This results in some FPS loss (250 -> 195) recovered in a subsequent
commit.
5 years ago
Gleb Mazovetskiy
fd70879577
Migrate DrawSLine away from gpBuffer
...
Also applies bugfix
5 years ago
Anders Jenbo
e7ec90932a
💚 Expose AddStoreHoldRepair to the tests
5 years ago
Juliano Leal Goncalves
95ae8fd5c6
✨ Autoequip items on purchase
5 years ago
Anders Jenbo
f16ebb349d
🐛 Fix broken text cursort after buying an item from Wirt
5 years ago
Anders Jenbo
ede55e0914
♻️ Document variables in stores.cpp
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This also fixes OOB when buying all items in a list
5 years ago
Anders Jenbo
37bdeb74db
🐛 Fix overflow in Qtalklist
5 years ago
Anders Jenbo
d6ec6395e0
♻️ change QuestTalkData in to an array of _speech_id
...
This gets rid of casting QuestTalkData to DWORD/int in various parts of
the code.
5 years ago
Juliano Leal Goncalves
103cde53ff
♻️ Make options struct hierarchical
5 years ago
Yuri Pourre
2351bb368d
QoL: Fill mana when speaking with Adria ( #1143 )
5 years ago
Gleb Mazovetskiy
b43325028f
Migrate `CelDraw` to `CelDrawTo`
5 years ago
Juliano Leal Goncalves
37466890e0
♻️ Extract 'ItemStruct.isEmpty()' function
5 years ago
Anders Jenbo
037ef082b4
🐛 Correct position of dialog backgrounds
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Fixes #1098
5 years ago
Gleb Mazovetskiy
d55a1c8a7d
Pass CelOutputBuffer to game text printing ( #1095 )
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* Pass CelOutputBuffer to game text printing
* DrawHalfTransparentRectTo: minor cleanup
5 years ago
Gleb Mazovetskiy
83ce7c27af
Enginify `trans_rect`
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Moves `trans_rect` to `engine` as `DrawHalfTransparentRectTo` and makes
it operate on `CelOutputBuf`.
5 years ago
Juliano Leal Goncalves
3de338e5b6
♻️ Pass item referece on SpecialAutoPlace
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This simplifies and decouples the logic for determining the size of the
item from ambient variables and makes the function easier to use.
5 years ago
Juliano Leal Goncalves
c81a1efb55
Standardize colon alignment on text ( #816 )
5 years ago
Andi
df7ed584fd
biggest commit ever ( #1060 )
...
fixes leaving pepin
5 years ago
Anders Jenbo
f8f454c61d
[diablo] Automatiacally recive healing from Pepin
5 years ago
Anders Jenbo
36a196389b
Fix remaning basic compiler errors and warnings
5 years ago
pionere
f5c1079d6f
eliminate unused code
5 years ago
pionere
d5a0fa8e85
get rid of a few warnings
5 years ago
qndel
ab9911064f
unify checks for single and multiplayer
5 years ago
Anders Jenbo
c08a10e44b
Unify calculation of gold icon
5 years ago
Juliano Goncalves
a6eb92c185
Remove item persistence from 'inv.SpecialAutoPlace'
...
The 'saveFlag' argument used for persisting the changes into the
inventory is never leveraged on this function: all existing consumers
provide 'FALSE'. It was probably a copy-paste leftover from the
standard 'AutoPlace'.
5 years ago
Anders Jenbo
8742249ac7
Correct rounding erros in repair costs calculation
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Fixes #997
5 years ago
Juliano Goncalves
5d2af51d01
Preserve cursor position when using stores
5 years ago
qndel
c0f5749728
Fix RNG diverging during level generation depending on the code path
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The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
5 years ago
Anders Jenbo
c3b4b5193f
Unify a chunk of Hellfire code
5 years ago
Anders Jenbo
be917d43c2
Make diablo vegan frindly
5 years ago
Anders Jenbo
0c96e32f19
Unify all defines, enums and structs
5 years ago
Anders Jenbo
01590d3757
Merge a section of the Hellfire item and quest code
5 years ago
Anders Jenbo
7aa7ee738d
Clean up witchitem init
5 years ago
Anders Jenbo
e2a98b75fe
Clean up some magic values
5 years ago
Anders Jenbo
cc420a43a6
[hellfire] WitchSellOk
5 years ago
Anders Jenbo
6468b1e6e8
Clean up PrintSString
5 years ago
Anders Jenbo
b880bf0160
[hellfire] WitchRechargeOk
5 years ago
Anders Jenbo
719bc95a82
[hellfire] implement SmithSellOk
5 years ago
qndel
73dce4fa39
minor cleanup
5 years ago
Anders Jenbo
e3ef222c4a
Reorder stores.cpp
5 years ago
Anders Jenbo
330074e840
Clean up menu animation code
5 years ago
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
5 years ago
Anders Jenbo
9150cb71a6
Clean up WitchBuyItem
5 years ago
Anders Jenbo
804071652b
Clean up HealerBuyItem
5 years ago
Anders Jenbo
ce1cc24e04
[hellfire] S_HealerEnter
5 years ago
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
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The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
5 years ago
Anders Jenbo
34e526d4a9
Fix OOB in stores ( #2123 )
6 years ago
qndel
b81d2eb831
some cleanups ( #2099 )
6 years ago