15 Commits (5b076e20efc183ff2086039cf946bfdcbfc2aed5)

Author SHA1 Message Date
Gleb Mazovetskiy 624afafe58 Extract Crawl to a library 2 years ago
Gleb Mazovetskiy e9c29fa806 Switch to ankerl::unordered_dense 2 years ago
staphen 22150018ae Don't dereference nullopt in DebugCmdLevelUp() 2 years ago
staphen 3c5b298391 Capture the level seed and use it to skip failed dungeon layouts 2 years ago
staphen 9e682afe13 Rename glSeedTbl 2 years ago
obligaron 51ab0106ab Sync monster spawn in multiplayer 2 years ago
obligaron 19b6e2bcc4 Fix debug spawning monsters 2 years ago
qndel 16c814badf fix trn path in debug cmd 2 years ago
obligaron f445bb4ef8 Change CastSpell to Player reference 2 years ago
Gleb Mazovetskiy be34dd0cb7 Add `dev.level.seed()` debug command 2 years ago
Gleb Mazovetskiy 99fea0d1c5 Migrate unique monsters to data files 2 years ago
Gleb Mazovetskiy 2eae121931 Migrate monstdat to a data file 2 years ago
Gleb Mazovetskiy a2b94cc03c Lua: Migrate and organize the rest of debug cmds 2 years ago
staphen 7df7b35123 Clean up warnings and debugger errors related to the Lua console 2 years ago
Gleb Mazovetskiy 8bffbedcb4 Migrate some debug.cpp commands to Lua 2 years ago