Anders Jenbo
|
58c8c021f8
|
Clean up ConnectHall
|
4 years ago |
qndel
|
810f229388
|
fix oob access (#5349)
|
4 years ago |
ephphatha
|
29f65a92bb
|
Return direct from switch in all cases of CheckThemeReqs
|
4 years ago |
ephphatha
|
9c245f8ec4
|
Expand anonymous namespace in themes.cpp
|
4 years ago |
ephphatha
|
08acd4aac0
|
Tidy up T_FitObj5
|
4 years ago |
ephphatha
|
6656c74842
|
Use 0 as a default for non-random object placement tests
|
4 years ago |
qndel
|
21f67eaadd
|
use array size instead of sizeof math
|
4 years ago |
qndel
|
f132d4a13a
|
fix golem detection (#5342)
|
4 years ago |
staphen
|
6b7b0d3498
|
Fix error mapping keys when typing lowercase characters
|
4 years ago |
Anders Jenbo
|
e348fa3b1e
|
Implement town map
|
4 years ago |
obligaron
|
054930256c
|
Fix skeleton kings lair spawn position
|
4 years ago |
obligaron
|
72dc999aba
|
Fix cathedral warp for upstairs
|
4 years ago |
obligaron
|
948e74c539
|
Fix crypt warp
|
4 years ago |
obligaron
|
9c97b302cd
|
Simplify AddWarp
|
4 years ago |
staphen
|
13db52f4e1
|
Clean up calls to SyncPutItem() and SyncDropItem()
|
4 years ago |
staphen
|
116fc6fa40
|
Add logic to handle ears in DeltaAddItem() and DeltaGetItem()
|
4 years ago |
staphen
|
bfa3ccd90c
|
Clean up code to prep items for the network
|
4 years ago |
staphen
|
8854135137
|
Fix error syncing item swap in inventory
|
4 years ago |
staphen
|
147a13d66c
|
Synchronize gold in player's inventories
|
4 years ago |
staphen
|
36985295e9
|
Clean up calls to RecreateItem() in msg.cpp
|
4 years ago |
staphen
|
e28a8065e9
|
Sync more item data with TCmdChItem
|
4 years ago |
staphen
|
73028ec04a
|
Define network struct for ears
|
4 years ago |
staphen
|
c90d884597
|
Fix skipping intro using gamepad
|
4 years ago |
obligaron
|
a2ec22667f
|
Use AnimationInfo::isLastFrame in more places
|
4 years ago |
obligaron
|
925e13d22a
|
Introduce AnimationInfo::isLastFrame and use it instead of _pXYZFrames
|
4 years ago |
obligaron
|
c1abeeac5a
|
Use getAnimationFramesAndTicksPerFrame when swapping gear
|
4 years ago |
obligaron
|
5b6beac375
|
Introduce Player::getAnimationFramesAndTicksPerFrame
|
4 years ago |
Trihedraf
|
d7079b7625
|
Fix SDL MinGW build
|
4 years ago |
Anders Jenbo
|
f9fae00958
|
Fix formatting
|
4 years ago |
zaid-ismail031
|
af32a42e53
|
Added clang formatting to missiles.cpp.
|
4 years ago |
zaid-ismail031
|
b0c9a8024e
|
Refactor missiles.cpp to use Direction enum instead of magic Point/Displacement constants.
|
4 years ago |
Gleb Mazovetskiy
|
9feb3139e2
|
Add `XDG_DATA_DIRS` to MPQ search paths
Fixes #5304
|
4 years ago |
Mikołaj Piróg
|
32b3333bfb
|
Exp overflow fix (#5070)
|
4 years ago |
Stephen C. Wills
|
c91702ffbc
|
Don't use MyPlayer in SaveHotkeys() (#5292)
|
4 years ago |
obligaron
|
deb0d6d9e1
|
Use missile helpers in MoveMissile/UpdateMissileRendererData (#5291)
|
4 years ago |
obligaron
|
b3aa08589b
|
Don't use MyPlayer in UnPackItem and dependend methods
|
4 years ago |
Anders Jenbo
|
872456ae5d
|
Use size_t for a select few pnum variables
|
4 years ago |
Gleb Mazovetskiy
|
188dc79f6e
|
Make `Players` a vector
|
4 years ago |
Gleb Mazovetskiy
|
f4827a0cb6
|
Replace default palette PCX files with PAL files
These PCX files were only used to load the default palette.
Replaces them with PAL files.
|
4 years ago |
obligaron
|
034eacda98
|
PrintItemMisc: Fix staffs and flash scrolls
|
4 years ago |
obligaron
|
3f3b3d74eb
|
Ensure AddPanelString doesn't get out of bounds
|
4 years ago |
staphen
|
b12bf10c77
|
Fix template data type when loading class TRN
|
4 years ago |
staphen
|
8292256e4d
|
Only load Hellfire music when Hellfire is active
|
4 years ago |
Cyril SIX
|
17bf252608
|
Turn off monster highlighting with Heal Other and Resurrect cursors
|
4 years ago |
obligaron
|
f8a3212fba
|
Fix incorrect SOLData for L1 Piece 27 (BlockMissile is missing)
|
4 years ago |
staphen
|
a3e94d6b55
|
[Switch] Bundle assets directly in romfs
|
4 years ago |
Anders Jenbo
|
df45bd28d7
|
Do not try to load devilutionx.mpq on 3DS
|
4 years ago |
staphen
|
8503efc1db
|
Remove pragma pack from DLevel struct
|
4 years ago |
staphen
|
5a2b167728
|
[3DS] Bundle assets directly in romfs
|
4 years ago |
staphen
|
40546c9f9d
|
Avoid DLevel copy constructor in GetDeltaLevel()
|
4 years ago |