51 Commits (4db65d94de34c9f8fa6bc3510ce2d8ca80026fa9)

Author SHA1 Message Date
Anders Jenbo 8c821e98d3 🚚 Restructure files 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 67a7ff98c5 🚨 Clean up compiler warnings 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Gleb Mazovetskiy a6019f4e55 DiabloUI: Render to DiabloUiSurface() 5 years ago
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
Anders Jenbo 9b1568cc08 Startup issues with shareware version 5 years ago
Anders Jenbo 3ef2228d85 [switch] Leave TextInput running 6 years ago
Anders Jenbo 88c85c54de [switch] Leave TextInput running 6 years ago
Tyler ecde1f647e Adjust UI to any resoution 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Anders Jenbo 0fddb655e3 Clean up var names 6 years ago
Anders Jenbo 8726e80199 Make controller enums C++03 compatible 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Gleb Mazovetskiy 4a0e39c830 DiabloUI: Fix dialog rendering issues 6 years ago
Anders Jenbo 9092eb43e5 Test fatal functions in appfat.cpp 6 years ago
Anders Jenbo 913de17a56 Use SDL_Color nativly instead of converting betwen it and PALETTEENTRY 6 years ago
Anders Jenbo 961e7f58c4 Implement UI errors 6 years ago
Anders Jenbo e847108b78 Clean up event handeling 6 years ago
Anders Jenbo f9d4073620 Detect when gamepads are added or removed 6 years ago
Anders Jenbo bc88560b41 Disable rendering when minimized 6 years ago
Gleb Mazovetskiy a2e821d241 Game controller support 6 years ago
Anders Jenbo feeae23076 Prevent infinit recursion in UiOkDialog 7 years ago
Anders Jenbo ba9288c6cf Unify error dialogs, for looks and portability 7 years ago
Gleb Mazovetskiy ea4358fdc7 Avoid console warnings on dialog init w/o diabdat 7 years ago
Gleb Mazovetskiy b536d0efa2 DiabloUI: Handle logo like all the other elements 7 years ago
Gleb Mazovetskiy 4ea3a4e941 Make Source/ dialogs call DiabloUI/dialogs.cpp 7 years ago
Gleb Mazovetskiy 850d09b0a5 Minor cleanup of internal error handling 7 years ago
Gleb Mazovetskiy 5d7f6db2fc Wrapped text rendering for TTF 7 years ago
Gleb Mazovetskiy aa3a8fecd5 DiabloUI: Dialog positioning and other tweaks 7 years ago
Gleb Mazovetskiy 458fbcef88 DiabloUI: Implement some dialogs 7 years ago
Gleb Mazovetskiy 0710d1c425 DiabloUI: Rename UiButton to UiArtTextButton 7 years ago
Gleb Mazovetskiy 37936c6d15 DiabloUI: Refactor UI_Item to tagged unions 7 years ago
Anders Jenbo 18532e7c9b Format SourceX and SourceS 7 years ago
Anders Jenbo 689e91a425 Adjust font for delete message to match original 7 years ago
Xadhoom f00e427ed2 Remove pch.h 7 years ago
Xadhoom 5283a9ffd1 Put everything into namespace dvl 7 years ago
Xadhoom 4d557709e0 Clean headers for network code 7 years ago
Xadhoom af47577446 Begin restructuring headers 7 years ago
Anders Jenbo 281ade83c2 Move select game logic to UiSelectGame() 7 years ago
Anders Jenbo 89c2b533cb Implement ui layout framework 7 years ago