177 Commits (41404f60a579d74eeff216da3909c7bda4e82a96)

Author SHA1 Message Date
Gleb Mazovetskiy 04c3d85179 Remove `MAX_PATH` 4 years ago
Gleb Mazovetskiy f9f6949af2 Clean up `effects_play_sound`, `gfnSoundFunction` 4 years ago
Gleb Mazovetskiy 643c707c55 Remove strncmp 4 years ago
Anders Jenbo 16b65120ea Clean up LevelMonsterTypes related code 4 years ago
Mikołaj Piróg 262fa9ac2d
Rename MonsterData members (#5000) 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Gleb Mazovetskiy 53975d9264 monstdat: Simplify paths 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
Mikołaj Piróg 7cab074aa5
Correct members' names in monster.h (#4850) 4 years ago
Gleb Mazovetskiy 3178dd5158
Replace most uses of `sprintf` with `fmt` (#4837) 4 years ago
Mikołaj Piróg 2e7ff45fbf
Monster global constants cleanup (#4827) 4 years ago
Anders Jenbo 99181fd709 Move more files to the engine folder 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
Gleb Mazovetskiy 7f695c2835 Use SoundSample for music 4 years ago
Gleb Mazovetskiy b312edee49 Fix snd_deinit called even if snd_init failed 4 years ago
qndel d3995736b9 fix spawning unique monsters 4 years ago
qndel b6e7c3818b fix hellfire shareware monk 4 years ago
qndel e087b109ea fix hellfire shareware monk 4 years ago
Juliano Leal Goncalves 6146b828e9 🚚 Rename 'MonsterData' global to 'MonstersData' 5 years ago
qndel e82dc72d12 put commented out enums next to sounds 5 years ago
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 5 years ago
Anders Jenbo 74b57558c9 🚚 Move local code to anonymous namespace 5 years ago
Anders Jenbo 352a0ca510 Place local symbols in an anonymous namespace 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
Anders Jenbo bc0d1f7ac0 clang-tidy/Android Stuidio cleanups 3 5 years ago
Anders Jenbo bc59218d0d More clang-tidy/Android Studio cleanups 5 years ago
Anders Jenbo ecea12fc15 Clang-tidy: ParameterCase 5 years ago
Anders Jenbo a350fb0b15 Clang-tidy: FunctionCase part 1 5 years ago
Anders Jenbo b1d237c823
More init clean up (#2262) 5 years ago
Juliano Leal Goncalves cbb84199c2 ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo 8a4d38dd74 Stabalize clang-tidy runs 5 years ago
ephphatha f4f6a8a51e Refactor PlaySfxLoc to take a Point instead of x/y params 5 years ago
ephphatha bccf88dd8e Refactor PlaySFX_priv to take a Point instead of x/y params 5 years ago
ephphatha 15c285c879 Refactor calc_snd_position to take a Point instead of x/y params 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Anders Jenbo 1cc0eb25ca ♻️Use ranges for loops (clang-tidy) 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
thebigMuh 24f32a1d53
Fix sound volume/panning attenuation (#1789) 5 years ago
Gleb Mazovetskiy 559229dea1 🐞 Duplicate sounds: Fix data race 5 years ago
Anders Jenbo 93f9b852a2 🐛 Do not stop music when calling sound_stop() 5 years ago
Gleb Mazovetskiy 7bdfb0655c 🐞 Support multiple playback of the same sound 5 years ago
Vladimir Olteanu 7aad72f96d
Use automatic memory management for sound stuff (#1771) 5 years ago
Gleb Mazovetskiy acee2ef14c 🎉 Switch from SDL_mixer to SDL_audiolib 5 years ago