120 Commits (373f28736ff979abd8f4c8bb5df62ee8142f5d76)

Author SHA1 Message Date
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo af96de4038 ♻️ Move a large part of enums to there respective headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Anders Jenbo cee6029da0 🔥 Rely less on storm.h 5 years ago
Gleb Mazovetskiy 88a68f503a
Disable streaming music and sound for 3DS / Switch (#1264) 5 years ago
Anders Jenbo 8f09cc3034 [diablo] 🐛 Correct spelling of Sorcerer 5 years ago
Gleb Mazovetskiy 0c2284a091 Respect sfx_STREAM in PlaySFX 5 years ago
Juliano Goncalves 379b7c92be Allow playing specific sounds with 'PlaySfx' 5 years ago
Anders Jenbo 44a4224aad 🐛 Fix audio enum order 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
Anders Jenbo 88a715cdcc Clean up narator sound logic 5 years ago
Anders Jenbo 6f8f4c3293 Unify another chunk of simple Hellfire code paths 5 years ago
Anders Jenbo e609e170d0 Merge a large chunk of Hellfire the code paths 5 years ago
Anders Jenbo 95173539ce Reorder effects.cpp 5 years ago
Gleb Mazovetskiy ec329e645c Fix all "no-write-strings" warnings 5 years ago
Anders Jenbo 7ffb595370 Load rouge and sorceror sounds in multiplayer 5 years ago
Anders Jenbo e073422ce7 Unify executable for Spawn and Retail 5 years ago
Anders Jenbo c009b72d9d Unify SFX enums 5 years ago
BDC 741cdb2494 Fix memory leak with audio stream not been released 6 years ago
BDC 74938fdacd Fix memory leak with audio stream not been released 6 years ago
Anders Jenbo edcd92e012 Misc clean ups that missed last round 6 years ago
Anders Jenbo cc280eeba3 Enable asserts in files that where cleaned 6 years ago
Anders Jenbo c9db23de5b Correct sfx_* names, can be seen in assert strings 6 years ago
Anders Jenbo 7db4ed749a Apply more enums, defines and types 6 years ago
Anders Jenbo c384711a5f Backport cleanups from hellfire branch 6 years ago
Anders Jenbo 684d6b73f8 Correct ifdef 6 years ago
Anders Jenbo 1fc287e504 Use define to minimize ifdef in effects.cpp 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
Anders Jenbo 187a021b30
More documentation from sanctuary/notes (#2026) 6 years ago
galaxyhaxz f89204e7dd Fix function/var names (effects/sound) 6 years ago
Anders Jenbo 3c276a3cd3 Add documentation 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
Anders Jenbo c26fa8fa3f Remove threading from miniwin 6 years ago
Anders Jenbo 40cea40aa4 Remove windows call types collisions 6 years ago
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 6 years ago
Gleb Mazovetskiy ef20d1a038 Fix more UBSAN errors 6 years ago
Robin Eklind e155a9423e rename random to random_ to avoid collision with random in stdlib.h 6 years ago
Anders Jenbo ba9288c6cf Unify error dialogs, for looks and portability 7 years ago
Anders Jenbo 1d03064fee Clean up sound code 7 years ago
qndel 847f69165d [hellfire] stream_update bin exact 7 years ago
Anders Jenbo 10c33575ac Clean ups from hellfire branch 7 years ago
Anders Jenbo 0abe56f006 [hellfire] RndSFX, stream_update and priv_sound_init 7 years ago