277 Commits (372b1dcba2f9a7758cce818a5675007b0c6a2ca2)

Author SHA1 Message Date
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo fc353fc799 Clang-tidy: FunctionCase 5 years ago
Anders Jenbo 129342d07a Clang-tidy: GlobalConstantCase 5 years ago
Anders Jenbo 0f2ad469ea ♻️Clean up variable initialization 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo bf780be1ed ♻️Cleanup all implicit bool conversions 5 years ago
Anders Jenbo 35b2aa4947 ♻️Unfold a few functions 5 years ago
Anders Jenbo ee7b32d8f6 Player by reference part 3 5 years ago
Gleb Mazovetskiy 4ea7ba0f5f 🚚 engine.h: Extract `LoadLE32` and `LoadBE32` 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo cd1d1242b6 Reset all players on game start 5 years ago
Anders Jenbo c6f6c99add Fix GCC warning 5 years ago
qndel 8ba4afe313 fix wrong sound/message 5 years ago
obligaron d97131349e Unify player_graphic memory handling 5 years ago
obligaron d11ed50585 NewPlrAnim now also loads the graphics if needed 5 years ago
obligaron c424f601ec Change LoadPlrGFX from pnum to PlayerStruct 5 years ago
Juliano Leal Goncalves b3ec79af4f
Leverage 'Point' in Lighting and Player functions (#2048) 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago
Anders Jenbo a095bc0bf7 ♻️Migrate more code away from miniwin 5 years ago
Anders Jenbo 0c2042fa52 ♻️ Player by reference 5 years ago
obligaron 7ed009ecb7
Remove PlayerStruct.actionFrame and enable ADL for Walking/Run (#1939) 5 years ago
Anders Jenbo ad97ebe980 🔥 Remove redundant code from towners.cpp 5 years ago
Anders Jenbo 23cec61f15 🎨 Mark Points returned by GetTargetPosition as const 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Anders Jenbo f884ba5340 🔥 Remove more miniwin dependencies 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
obligaron 16b3b38908 Move NewPlrAnim logic to AnimationInfo 5 years ago
obligaron 1de46a8495 Rename member variables 5 years ago
obligaron 0b5183f63e Introduce AnimationInfo 5 years ago
Vladimir Olteanu bea21a5e20 Replace LOAD_LE32 & LOAD_BE32 with signedness- and endian-agnostic equivalents 5 years ago
John Törnblom e0dddf508a
Add automatically translated string literals (#1694) 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 275404029e ♻️Cleanup player temp variables 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo 8fa0612433 🐛 Fix loading chosen hero 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 5 years ago
Anders Jenbo e3e8b4b4f0 🧹 llvm-include-order 5 years ago
Anders Jenbo 97d7171123 🔥 Get rid of _ptargx/y 5 years ago
FluffyQuack 4f417d2fdc Fix to one desync related to player movement (queuing moving after attacking). 5 years ago
Anders Jenbo f8e3672469 ♻️Fully apply clang-tidy rules to a few files 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Anders Jenbo c89bd9c001 🚨 Fix remaning warnings for clang and gcc 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago