161 Commits (2759eb130b490ff9fffe0d2376c5f59dcdb3f02f)

Author SHA1 Message Date
qndel d3995736b9 fix spawning unique monsters 4 years ago
qndel b6e7c3818b fix hellfire shareware monk 4 years ago
qndel e087b109ea fix hellfire shareware monk 4 years ago
Juliano Leal Goncalves 6146b828e9 🚚 Rename 'MonsterData' global to 'MonstersData' 5 years ago
qndel e82dc72d12 put commented out enums next to sounds 5 years ago
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 5 years ago
Anders Jenbo 74b57558c9 🚚 Move local code to anonymous namespace 5 years ago
Anders Jenbo 352a0ca510 Place local symbols in an anonymous namespace 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
Anders Jenbo bc0d1f7ac0 clang-tidy/Android Stuidio cleanups 3 5 years ago
Anders Jenbo bc59218d0d More clang-tidy/Android Studio cleanups 5 years ago
Anders Jenbo ecea12fc15 Clang-tidy: ParameterCase 5 years ago
Anders Jenbo a350fb0b15 Clang-tidy: FunctionCase part 1 5 years ago
Anders Jenbo b1d237c823
More init clean up (#2262) 5 years ago
Juliano Leal Goncalves cbb84199c2 ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo 8a4d38dd74 Stabalize clang-tidy runs 5 years ago
ephphatha f4f6a8a51e Refactor PlaySfxLoc to take a Point instead of x/y params 5 years ago
ephphatha bccf88dd8e Refactor PlaySFX_priv to take a Point instead of x/y params 5 years ago
ephphatha 15c285c879 Refactor calc_snd_position to take a Point instead of x/y params 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Anders Jenbo 1cc0eb25ca ♻️Use ranges for loops (clang-tidy) 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
thebigMuh 24f32a1d53
Fix sound volume/panning attenuation (#1789) 5 years ago
Gleb Mazovetskiy 559229dea1 🐞 Duplicate sounds: Fix data race 5 years ago
Anders Jenbo 93f9b852a2 🐛 Do not stop music when calling sound_stop() 5 years ago
Gleb Mazovetskiy 7bdfb0655c 🐞 Support multiple playback of the same sound 5 years ago
Vladimir Olteanu 7aad72f96d
Use automatic memory management for sound stuff (#1771) 5 years ago
Gleb Mazovetskiy acee2ef14c 🎉 Switch from SDL_mixer to SDL_audiolib 5 years ago
obligaron a3229741d1 🖌️ Refurbish tables in source code (clang-format off) 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Gleb Mazovetskiy a043aa4dd8
GetSFXLength: Respect streaming flag (#1640) 5 years ago
Anders Jenbo 593c6a6f17 🎨 Drop unused param and rename random_ to GenerateRnd 5 years ago
qndel ec74917cb4 class sounds cleanup 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago