33 Commits (1bbe8bfe08f629e9876a31a6e3dfa1f648ccfb35)

Author SHA1 Message Date
Gleb Mazovetskiy 1bbe8bfe08 SDL3: Even more migration 5 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 7 months ago
Gleb Mazovetskiy d3248e969a Untangle more dependencies 8 months ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
staphen e21efc26aa Trigger deactivate event for virtual gamepad 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
obligaron dc4cd43e8f Remove duplicate function definitions from control.h 2 years ago
KPhoenix a1fbf5253f `enum talk_id` -> `enum class TalkID` 3 years ago
Anders Jenbo 99181fd709 Move more files to the engine folder 4 years ago
ephphatha c68fcf3cb1 Apply MethodCase config to Rectangle::Contains 4 years ago
staphen 0c4940fc00 Skip touch interactions with stash when stash is not open 4 years ago
staphen 0b41ce271f Skip touch interactions with main panel when not in a game session 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
Anders Jenbo c68af7a5bf [touch] Allow interacting with the spell book 4 years ago
Anders Jenbo 3b86c7fac4 [touch] Spend stat points when clicking the buttons 4 years ago
staphen 6250067283 Touchscreen navigation for stash 4 years ago
Anders Jenbo 2e0a73e967 Disable stand button when in town 4 years ago
Anders Jenbo 576d946581 Allow use of touch to select world objects 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
obligaron 677303cba9
Reduce use of view globals in game menu 4 years ago
staphen 08e4e8c254 Implement virtual gamepad activation/deactivation 4 years ago
staphen 85f0e7b8c3 Add button for standing still to attack 4 years ago
staphen ccd8f114f8 [Virtual Gamepad] Add menu panel to top-right corner 4 years ago
Anders Jenbo 8730c3b2db [touch] Ignore irelevant input when in the inventory 4 years ago
Anders Jenbo 1ba7e07b29 Do not show the cursor when using a touch device 4 years ago
Anders Jenbo b3a9a2ddce [gamepad] Allow for mixed mode navigation in inventory 4 years ago
staphen 9ada44ae6b [Virtual Gamepad] Closing inventory drops item 4 years ago
staphen 06801789e2 Move potion buttons to the left side 4 years ago
staphen b8950877c5 Add buttons for using potions from belt 5 years ago
staphen 3df85b70ce Add virtual gamepad event handlers and implement touch controls 5 years ago