Anders Jenbo
e83a95f9ca
Clean up M_StartFadein
8 years ago
Anders Jenbo
3cedd26471
Clean up M_SyncStartKill
8 years ago
Anders Jenbo
45a734bda5
Clean up M_StartKill
8 years ago
Anders Jenbo
20b5591447
Clean up M2MStartKill
8 years ago
Anders Jenbo
121873a67f
Clean up MonstStartKill
8 years ago
Anders Jenbo
c557aa7503
Clean up M_StartStand
8 years ago
Anders Jenbo
a8909654e8
Clean up M2MStartHit
8 years ago
Anders Jenbo
6ebc4ffb34
Clean up M_StartHit
8 years ago
Anders Jenbo
a2c7f4ff67
Clean up M_GetKnockback
8 years ago
Anders Jenbo
0413ca8ee9
Clena up M_ClearSquares
8 years ago
Anders Jenbo
c8e2794715
Clean up M_Start*
8 years ago
Dennis Duda
bff845feb0
Updated _SNETUIDATA.selectnamecallback declaration
...
Updated _SNETUIDATA.selectnamecallback declaration for #329 .
8 years ago
Anders Jenbo
cf4c110f41
Clean up mainmenu.cpp
8 years ago
Anders Jenbo
9b590ea36a
Zero check for currlevel
8 years ago
Anders Jenbo
bde33d8fef
Clean up gamemenu.cpp
8 years ago
Anders Jenbo
1806b0ff93
Format gamemenu.cpp
8 years ago
Anders Jenbo
6576954831
Clean up types used in gamemenu.cpp
8 years ago
Anders Jenbo
5394f63dd7
Define diablo_message enum
8 years ago
Andrew Dunstan
47244b9f3c
clean all On_* functions
8 years ago
Anders Jenbo
35e8aa42c5
Fix lightning resistance on char screen
8 years ago
Anders Jenbo
c24569205d
Format compleated files
8 years ago
Anders Jenbo
f1d4e707f7
Auto format
8 years ago
Andrew Dunstan
674407cb73
clean SetSpellTrans
8 years ago
Anders Jenbo
456d651f55
Clean up more bools related to sound.cpp
8 years ago
Anders Jenbo
8e2d0df643
Clean up some bools
8 years ago
Anders Jenbo
b6c6dc05d7
Order properties
8 years ago
Anders Jenbo
f1c8439c64
Change setlvlnum to BYTE
8 years ago
Anders Jenbo
badf38841e
Align a bit of code style
8 years ago
Anders Jenbo
50c7094d35
Auto format portal.cpp
8 years ago
Andrew Dunstan
0a17c0961d
clean and format portal.cpp
8 years ago
Andrew Dunstan
5dd1153979
rename riff_chunk -> CKINFO
8 years ago
Andrew Dunstan
4c085a734b
clean wave.cpp
8 years ago
Anders Jenbo
4708345d31
Align spelldata data table
8 years ago
Andrew Dunstan
c2fbc0e661
player_mask -> pmask
8 years ago
Andrew Dunstan
1430acc47f
msg.cpp cleanup part #0
8 years ago
Andrew Dunstan
c2d49ff75f
add missing va_end "calls"
8 years ago
Andrew Dunstan
d8da11f0dc
clean restrict.cpp
8 years ago
Anders Jenbo
2db187faf5
Correct AnimStruct names ( #417 )
...
Fixes #384
8 years ago
Andrew Dunstan
053bcdb6b2
make the mana flask use the correct background
8 years ago
Anders Jenbo
48a1035d4a
Remove unused varialbes
8 years ago
Andrew Dunstan
dea936a6a9
clean track.cpp
8 years ago
Anders Jenbo
4fa5baf291
Apply enum to _pSplLvl
8 years ago
Anders Jenbo
a7c9e90c3c
Clean up _pMemSpells in OperateShrine
8 years ago
Anders Jenbo
7a5c283db2
Clean up CalcPlrStaff
8 years ago
Anders Jenbo
8ef6488acf
Clean up CalcPlrScrolls
8 years ago
Anders Jenbo
51d838841f
Clean up OperateBook
8 years ago
Anders Jenbo
83e52d47e1
Clean up MaxSpellsCheat and SetSpellLevelCheat
8 years ago
Anders Jenbo
f80de53b14
_iMagical enum ( #393 )
...
* _iMagical enum
* Color enum
8 years ago
Anders Jenbo
96ab38730f
Control.cpp ( #396 )
...
* Clean up ToggleSpell
* Clean up DrawLifeFlask and UpdateLifeFlask
* Clean up DrawManaFlaskm, control_update_life_mana and UpdateManaFlask
* Clean up CheckSBook
* Clean up DoSpeedBook
* Decompose magic numbers
* Clean up GetSBookTrans
* Apply spell_type
* Slight clean up of DrawSpellList
This improves the bin diff a little bit but more importantly gets rid of
_p*Spells[] usage in control.cpp
8 years ago
Anders Jenbo
c878a630f5
Monster.cpp ( #402 )
...
* Clean up DeleteMonster
* AddMonster
* Clean up NewMonsterAnim
* Clean up M_Ranged, M_Talker and M_GetDir
* Clean up M_StartDelay
* Clean up M_StartSpStand
* Clean M_StartSpStand
* Add enum to monster Anim
8 years ago