610 Commits (0efb134e180a08bbd5a38a882c192547fccebc5f)

Author SHA1 Message Date
ephphatha 2fa4178aff Refactor Operate*Door functions with meaningful variable names 5 years ago
ephphatha f4f6a8a51e Refactor PlaySfxLoc to take a Point instead of x/y params 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Anders Jenbo f2e24fee3d 🐛 Fix trap direction 5 years ago
Vladimir Olteanu 95643029e3 Refactor missiles.cpp 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
qndel 70bf808512 change 1 to bool 5 years ago
ephphatha 0c99ae0206 Add descriptive name and comments for the Na-Krul spell tome check function 5 years ago
qndel 816b244689 HasItem/RemoveInvItem combo refactor 5 years ago
qndel a8075697d7 fix thaumaturgic 5 years ago
Juliano Leal Goncalves b04047ba4d ♻️ Leverage 'Point' struct on 'SpawnUnique' 5 years ago
Juliano Leal Goncalves 4668a526eb ♻️ Leverage 'Point' struct on monster functions (#2056) 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Juliano Leal Goncalves b3ec79af4f
Leverage 'Point' in Lighting and Player functions (#2048) 5 years ago
Juliano Leal Goncalves d55cd99dd5 🚚 Rename 'direction' enum to 'Direction' 5 years ago
Juliano Leal Goncalves 15c46b9eb0 💬 Rename HeroSpeech members to improve discoverability 5 years ago
Juliano Leal Goncalves 5350250a76 🚚 Rename speech functions to 'Say' variations 5 years ago
Juliano Leal Goncalves 8c620ce29e ♻️ Extract 'HeroSpeech' enum class for hero sounds instead of using raw `int`s 5 years ago
Jmgr bbd39aa513 Replace sprintfs with strcpy for translatable strings 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
Vladimir Olteanu 0c7c71d579
Cleanup of items.cpp (#1967) 5 years ago
arcas 6502a3ca4d
Adding resources for translation (#1973) 5 years ago
Anders Jenbo 0c2042fa52 ♻️ Player by reference 5 years ago
Anders Jenbo 68e73c0dfe 🐛 Fix infopanel text color 5 years ago
Anders Jenbo ad97ebe980 🔥 Remove redundant code from towners.cpp 5 years ago
Anders Jenbo 4b577329f4 ♻️Refactor towner initialization 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo f579b2f287 Handle cel/cl2 files as byte arrays 5 years ago
Anders Jenbo 3746723f52 ♻️Add type to MIN-files and TRN-files 5 years ago
Juliano Leal Goncalves 39736e2538 ♻️ Pass 'PlayerStruct' pointer to 'ClrPlrPath' 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy 052b4c12f5 ♻️ LoadFileInMem: Remove `nullptr` at call sites 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo f884ba5340 🔥 Remove more miniwin dependencies 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
thebigMuh f41fdedbc7
🐛 [hellfire] Fix missing braziers in crypt (causing instability) 5 years ago
Anders Jenbo 48dbb47d70 🌐 Apply static translations 5 years ago
John Törnblom e0dddf508a
Add automatically translated string literals (#1694) 5 years ago
obligaron 239a43cc1c
Remove "AnimWidth2" expect for missiles (#1680) 5 years ago
Anders Jenbo f77c52941a ♻️Make GetDirection take Points instead of ints 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo d99522b9a5 ♻️ Clean up direction related code 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo aa290b6f63 🎨 Add missing braces 5 years ago