qndel
36d22334ee
apply border enums
6 years ago
qndel
c2587d9786
use enums ( #1997 )
6 years ago
qndel
3770c8551d
max walkpath ( #1996 )
6 years ago
Gleb Mazovetskiy
3ae1dc3037
Source/control.cpp: snprintf instead of SDL_itoa
...
SDL_itoa doesn't exist in Amiga SDL
https://github.com/diasurgical/devilutionX/pull/397#discussion_r371039612
6 years ago
Anders Jenbo
6a0daa6217
Fix screen shot path
6 years ago
Anders Jenbo
4ff5c8987a
Fix screen shots on big-endian
6 years ago
Anders Jenbo
5ff5b4893c
Fix loading alignment
6 years ago
Samuel-DEVULDER
9c516819c1
Make save game code big-endian compatible
6 years ago
Gleb Mazovetskiy
c8605f79bd
capture.cpp: Replace WriteFile with <fstream>
6 years ago
Gleb Mazovetskiy
ce5c1007a2
Controller improvements: START modifier and hints
...
1. Makes START a modifier key.
2. Main modifier actions are now displayed as hints while the modifier is pressed.
3. Mouse simulation now available on all controllers:
SELECT + D-Pad to move mouse
SELECT + Left/Right should button to click
START + | Action
---------- | ------
SELECT | Menu
UP | Menu
DOWN | Map
LEFT | Character info
RIGHT | Inventory
B (Bottom) | Spell book
Y (Left) | Quest log
This makes all actions available on controllers without sticks and ZL/ZR.
6 years ago
Anders Jenbo
7f699dbad2
Remove more legacy savegame code
...
This code was only active in versions prior to 1.08
6 years ago
Max Desiatov
aba60c560d
Fix OOB in missiles.cpp
...
MFILE_NONE does not correspond to the last item of misfiledata array and
is actually greater than the length of that array causing out-of-bounds
crash on iOS (reproduced when applying rogue's Disarm Trap skill).
6 years ago
Anders Jenbo
e724668be5
Apply enum MFILE_FIREWAL
6 years ago
Anders Jenbo
bc2ab2289c
Apply enum MFILE_NONE
...
Thanks to @ MaxDesiatov
6 years ago
Samuel-DEVULDER
29881d2b73
Fixed endianess issue in SetMapMonsters
6 years ago
qndel
6214779459
DrawZoom cleanup
6 years ago
galaxyhaxz
6605e1de5e
Fix variable 'gbSelectProvider'
6 years ago
qndel
f57af2fa7d
tMsgSaid type change
6 years ago
qndel
3008439bc7
enums and stuff
6 years ago
galaxyhaxz
1657af4b08
Missing blood boil+FreeMissGFX
6 years ago
Marco
df2e6b2bb9
affix_item_type enum
6 years ago
Marco
29b9c99e5a
added some more values from enums ( #1955 )
6 years ago
Anders Jenbo
7ec6f39dc8
MAXQUESTS variable
6 years ago
Anders Jenbo
aedf8c993b
PressKey clean up
6 years ago
Anders Jenbo
8a2cd19d95
DisableInputWndProc clean up
6 years ago
Anders Jenbo
cee06d07a7
Correct spelling of color
6 years ago
Anders Jenbo
bae579ab90
Align PM_DoWalk, PM_DoWalk2 and PM_DoWalk3
...
Hellfire shows that World* was the correct param
6 years ago
Anders Jenbo
4be0564bda
SyncPlrAnim clean up
6 years ago
qndel
f9558c81c4
AddObject cleanup
6 years ago
qndel
59ccb89e12
ProcessObjects cleanup
6 years ago
Marco
a939a7f0be
Enum for object trap
6 years ago
Anders Jenbo
d4ff81ce90
Correct typo
6 years ago
qndel
6a8e2f0e25
SetupObject cleanup
6 years ago
qndel
b01f1907b5
Obj_Circle cleanup
6 years ago
qndel
1abb61cb64
OperateCauldron cleanup
6 years ago
qndel
3a66af638d
OperateTrapLvr cleanup
6 years ago
qndel
3f9398812a
SyncDoors cleanup
6 years ago
qndel
6dd9e0dffd
gamemenu_gamma cleanup
6 years ago
Anders Jenbo
f761c73723
Correct CelBlitWidth signature
6 years ago
Anders Jenbo
71d8a0071c
Fix Windows build
6 years ago
Anders Jenbo
2c541816e6
Track the mouse through the life of the application
6 years ago
Anders Jenbo
c3f283429b
Fix high CPU load when game is minimized
6 years ago
Anders Jenbo
171323b987
Make sure that sgbSaveSoundOn is initialized
...
Fixes #480
6 years ago
Marco
4626450e11
some more item based enum consts
6 years ago
Marco
d6d60f0109
OperateSkelBook const IMISC_SCROLL
6 years ago
Anders Jenbo
5f661034d2
Fix Windows buidls
6 years ago
Anders Jenbo
40d272241b
Implement --data-dir for setting mpq path
...
This also implements a much cleaner version of diablo_parse_flags
Fixes #219
6 years ago
Christopher M. Hobbs
436e25207a
Add preliminary command line options to main.cpp
...
- Add -h, --help and --version
- Address most of Issue #219 .
6 years ago
Anders Jenbo
e577f9bdc7
Remove more old save game format code
...
Multiplayer save games from before 1.08 where using the system name as
the password, so they would need to be converted on the original machine
by 1.08-1.09b before they can be transfered to another system.
6 years ago
Anders Jenbo
40cea40aa4
Remove windows call types collisions
6 years ago