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@ -120,6 +120,7 @@ void snd_init(HWND hWnd)
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{ |
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sound_load_volume("Sound Volume", &sglSoundVolume); |
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gbSoundOn = sglSoundVolume > VOLUME_MIN; |
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sgbSaveSoundOn = gbSoundOn; |
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sound_load_volume("Music Volume", &sglMusicVolume); |
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gbMusicOn = sglMusicVolume > VOLUME_MIN; |
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