862 Commits (0c3fe1345cab72586dfcf1d9bcffb863142afb0c)

Author SHA1 Message Date
Andrettin 0c3fe1345c
Parse Quest Data from TSV 7 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 7 months ago
wkdgmr c92c768787 standardizing more ini indicators 7 months ago
Nick Wicked 120993c9a9
Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
Doink Oink c62a19e299
Party Information Panel (#7877) 7 months ago
Gleb Mazovetskiy e1c95e0eab Make `dun_render` a standalone library 7 months ago
Gleb Mazovetskiy 740868af3f Update sol2 and lua 8 months ago
Anders Jenbo 108cf4b42d
Load spell icon based on data (#8072) 8 months ago
Gleb Mazovetskiy d3248e969a Untangle more dependencies 8 months ago
staphen bbc728a327 Remove overzealous validation logic in spell message handlers 9 months ago
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 9 months ago
staphen 88b39dc97d Make use of SDL_UserEvent::code instead of SDL_Event::type 10 months ago
Gleb Mazovetskiy 58fe44f836 init.h -> init.hpp 10 months ago
staphen 8774c12b13 Ignore held mouse button when pressing keymapper mouse buttons 11 months ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 11 months ago
staphen 5855b3149e More consistent gamepad context sensitivity 1 year ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
obligaron 949f5bce60 Enable CTRL + Mouse scroll wheel for map zoom 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy acc335be17 Options: Extract keymapper handling from options 1 year ago
Gleb Mazovetskiy 9492456dcd Options: Remove dependency on demomode 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
staphen 7a6a6a6c32 Don't send spell level in spell casting network message 1 year ago
Gleb Mazovetskiy bbcda12792 Move QuickMessages to its own library 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Eric Robinson 8d1fb2bd63 Move Game Mode to own category 1 year ago
Eric Robinson f1d48d7124
Debug: Insivible (#7543) 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy f15fbcf61a Async loading 1 year ago
staphen bfd289db88 Clear unique item flags in LoadGameLevel() 1 year ago
Eric Robinson 181247924b
Cleanup LoadGameLevel() (#7467) 1 year ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Anders Jenbo 974f517fd9 Make belt_item_type in to an enum class 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
Gleb Mazovetskiy 2580cd7b68 Simplify foliage rendering 2 years ago
Gleb Mazovetskiy 3d716f74d3 Add dun_render_benchmark 2 years ago
Gleb Mazovetskiy 451f1fd70a Re-encode dungeon tiles to remove bloat 2 years ago
Gleb Mazovetskiy 51659c827d Only check devilutionx.mpq version if it exists 2 years ago
Gleb Mazovetskiy 7d5bef724d Check DevilutionX version 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy 90732aa7be Migrate objdat.cpp data to TSV 2 years ago
Gleb Mazovetskiy 2e7d565b05 CLX renderer: Cache the last drawn outline 2 years ago
matheusgomes28 7848ab731e
Splitting CheckInvPaste() into smaller functions (#6984) 2 years ago
Eric Robinson 0d68aed1f7
Sort inventory (#7040) 2 years ago
staphen 3c5b298391 Capture the level seed and use it to skip failed dungeon layouts 2 years ago