491 Commits (0987f8b4792bfe28eac6cefa4b7de580a8aad32e)

Author SHA1 Message Date
Gleb Mazovetskiy 9a9941efdd 🚚 Move CL2 rendering to engine/render/cl2_render.cpp 5 years ago
Anders Jenbo 4b577329f4 ♻️Refactor towner initialization 5 years ago
Anders Jenbo 6321bf04d5 ♻️Pass player to towner by reference instead of index 5 years ago
Anders Jenbo c98a1409f9 ♻️Pass towners by reference instead of index 5 years ago
Anders Jenbo f579b2f287 Handle cel/cl2 files as byte arrays 5 years ago
Anders Jenbo 3746723f52 ♻️Add type to MIN-files and TRN-files 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
Gleb Mazovetskiy 052b4c12f5 ♻️ LoadFileInMem: Remove `nullptr` at call sites 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Anders Jenbo f884ba5340 🔥 Remove more miniwin dependencies 5 years ago
Anders Jenbo 3b04f67194 🔥 Remove a chunk of miniwin types 5 years ago
Anders Jenbo 5745f099ba ♻️Use Point for positions in msg.cpp functions 5 years ago
Anders Jenbo 48dbb47d70 🌐 Apply static translations 5 years ago
Vladimir Olteanu 2a3cf98850 Slight cleanup of dead{.h,.cpp} 5 years ago
John Törnblom e0dddf508a
Add automatically translated string literals (#1694) 5 years ago
obligaron 239a43cc1c
Remove "AnimWidth2" expect for missiles (#1680) 5 years ago
Anders Jenbo f77c52941a ♻️Make GetDirection take Points instead of ints 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago
Anders Jenbo 98cd435fba ♻️ Apply point types to missiles 5 years ago
Anders Jenbo efbe8a8338 ♻️ add possition points to monsters 5 years ago
Anders Jenbo 7912e510f0 🎨 Clean up overuse of SDL types 5 years ago
Anders Jenbo e4cfad3196 ♻️Use points instead of individual fileds for player structure 5 years ago
Anders Jenbo e2aa3d1c57 ♻️Deduplicate LineClear 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo aa290b6f63 🎨 Add missing braces 5 years ago
Anders Jenbo d392f70509 🎨 Do not pass item lists by value 5 years ago
Anders Jenbo 593c6a6f17 🎨 Drop unused param and rename random_ to GenerateRnd 5 years ago
Jmgr 1d84156509 Simplify bitshift divisions/multiplications 5 years ago
Anders Jenbo a9874d65c1 ♻️Remove SDL types from player header 5 years ago
Anders Jenbo 373f28736f 🎨 Acceptable parts of modernize-* 5 years ago
Anders Jenbo bb4e1960e7 🎨 modernize-use-nullptr 5 years ago
qndel 202ac36a52 golems, dont fight each other 5 years ago
Anders Jenbo c89bd9c001 🚨 Fix remaning warnings for clang and gcc 5 years ago
Anders Jenbo 5fdb9ce459 🎨 Format code 5 years ago
Anders Jenbo 946ff5b0fa ♻️Performe static casts when load save game data 5 years ago
Anders Jenbo 61d15e23db 🎨 Apply direction enum to monsters and relations 5 years ago
staphen 4faf09c2df Consolidate logic for Mana Shield and player damage. 5 years ago
Gleb Mazovetskiy 95946e3a7c
🧹 Cleanup unused variables (#1584) 5 years ago
Anders Jenbo 997c1dba55 🚚 Split up all.h in to proper header relations 5 years ago
Anders Jenbo 6e1a106a38 🚚 Move header we implement into the project 5 years ago
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Anders Jenbo 6cfcc4708e ♻️ Simplify Diablos health adjusment. 5 years ago
Anders Jenbo 2732aea1b2 ♻️ Use GameInfo instead of individual globals 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Anders Jenbo 4f8b5e2f5f 🎨 Correct style of true comparisons 5 years ago
Anders Jenbo 36ebd857ad 🎨 Correct style of false comparisons 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago