315 Commits (08a29fe3a2145c9297cf0ca552d351f208c274e8)

Author SHA1 Message Date
qndel d76158ca03
reflect without missile! (#2659) 5 years ago
Anders Jenbo d4bd409472 Deduplicate manashild/reflect code 5 years ago
Anders Jenbo 5ddcd90ff9 Make NetSendCmdQuest() take a quest structure as input 5 years ago
BC Ko 1a6562e16d
Merge pull request #2648 from bcko/2435_refactor_Missiles_3 5 years ago
qndel 7ba878fd4d fix reflect on loading 5 years ago
BC Ko 14b7e3bdc1
2435 refactor missiles part 2 (#2635) 5 years ago
BC Ko e5434e03b3
2602 Use range-based for-loop for Quests (#2612) 5 years ago
qndel 6ce32f8d6a fix incorrect golem removal 5 years ago
Anders Jenbo 9b2cbbdb38 Clean up checks for open warp gates 5 years ago
qndel 1538f84ddc apply enum and fix invalid check 5 years ago
qndel 640d32a750 make ReadySpellFromEquipment have correct item data 5 years ago
Juliano Leal Goncalves f64521a722 🐛 Centralize readied spell update on equipment change 5 years ago
Anders Jenbo 9c4e34f988 Player by reference 5 years ago
Anders Jenbo 8ba3bbb6a4
Have PosOkPlayer take PlayerStruct as input (#2430) 5 years ago
Vladimir Olteanu 9ac3e49d6e msg.cpp: get rid of excessive indentation 5 years ago
Vladimir Olteanu d8da397795 Use std::list to manage TMegaPkts 5 years ago
Anders Jenbo 0889780923 Remove more usage of miniwin types 5 years ago
Vladimir Olteanu dd4b70a24b
* dthread.cpp: replace TMegaPkt with DThreadStruct 5 years ago
Anders Jenbo 78124fb389 Add GolemHoldingCell 5 years ago
Anders Jenbo 9c0760e780 ♻️Clean up various checks in monster logic 5 years ago
Vladimir Olteanu 7271e5558c Get rid of unchecked calls to malloc 5 years ago
Anders Jenbo e82d103465 🐛 Fix bounds checks in monster code 5 years ago
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 5 years ago
Anders Jenbo ef6275caac Clean up private function names 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 467b74dc06 Rename object globals 5 years ago
Anders Jenbo 9ae908f947 Rename missile globals 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo c8870dbd1f Rename item globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
Anders Jenbo bc0d1f7ac0 clang-tidy/Android Stuidio cleanups 3 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo ecea12fc15 Clang-tidy: ParameterCase 5 years ago
Anders Jenbo ee2e7518c4 Clang-tidy: FunctionCase part 2 5 years ago
Anders Jenbo b1d237c823
More init clean up (#2262) 5 years ago
Anders Jenbo f0e5bd819b 💚 Fix debug builds 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo d9a04b8390 🚨 Fix bool warning 5 years ago
Anders Jenbo 2bdb6caa07
Cleanup majority of remaning implicit bool conversions (#2234) 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Anders Jenbo cac24d12fa ♻️Clean up msg 5 years ago
Vladimir Olteanu 95643029e3 Refactor missiles.cpp 5 years ago
Anders Jenbo c6f6c99add Fix GCC warning 5 years ago
Vladimir Olteanu f58bff93f2 Use WalkingDistance in On_ATTACKID 5 years ago
Vladimir Olteanu 690211a699 replace Point::Absolute with abs 5 years ago
Vladimir Olteanu fdf8a21885 Use Point::Absolute in On_ATTACKID 5 years ago
Juliano Leal Goncalves 21ecaa225f
♻️ Leverage 'Point' struct on inventory functions (#2094) 5 years ago
Juliano Leal Goncalves 4668a526eb ♻️ Leverage 'Point' struct on monster functions (#2056) 5 years ago