Trihedraf
7ea938e212
allow for return from new func CallLuaEventReturn
2 weeks ago
Yuri Pourre
b684fd143c
Adria refill mana as mod
2 months ago
Trihedraf
844cca4cba
Fully expose UiFlags enum class to lua table
2 months ago
Trihedraf
b540d0911e
Extract lua functions from floatingnumbers to system and render modules ( #8416 )
2 months ago
Trihedraf
32a0666201
move floating damage nums to lua mod & add xp mod
2 months ago
Stephen C. Wills
64f80e41b5
Adjust clock width so it doesn't wrap ( #8413 )
2 months ago
Yuri Pourre
1c0987115d
Expose lua methods for items and restore life and mana ( #8369 )
3 months ago
Andrettin
ae4264b202
Added Lua binding for defining new item types
7 months ago
Andrettin
e2e8446be1
Added Lua Bindings for Adding Unique Items
7 months ago
Andrettin
be956f0608
Added Lua Bindings for Adding New Monster Types
7 months ago
Andrettin
cfb52ee239
Added support for mods to add unique monsters without replacing any data ( #8092 )
7 months ago
Anders Jenbo
3b18dd35d9
Move some Hellfire differences to data files ( #7943 )
...
Co-authored-by: Gleb Mazovetskiy <glex.spb@gmail.com>
11 months ago
Anders Jenbo
3fb8be385b
Add support for MPQ packed mods and turn Hellfire into one
11 months ago
Gleb Mazovetskiy
32f9cc9ad9
Lua: Add basic APIs for walking to a towner
...
This may not be how we'll eventually expose towners
but it's good enough for now.
1 year ago
Gleb Mazovetskiy
736a69ce8d
Lua: Add i18n module
...
Adds bindings for i18n functions.
Does not yet add support for loading mod-specific translations.
1 year ago
Gleb Mazovetskiy
7668de36a4
Add a default clock mod
...
This mod renders a clock in the top-right corner
and is always available (disabled by default).
It is useful to have a mod available by default
as we work on mod support.
1 year ago
staphen
4931cc6386
Lua mod ini file configuration
1 year ago
Gleb Mazovetskiy
b2fa87130f
Packaging/resources/assets -> assets
2 years ago