61 Commits (master)

Author SHA1 Message Date
Trihedraf 7ea938e212 allow for return from new func CallLuaEventReturn 2 weeks ago
Trihedraf c2cf695b0e
Black Death -1 HP to Generic Function & Similar Functions for All Attributes. Controlled by monstdat.tsv & unique_monstdat.tsv (#8425) 4 weeks ago
Yuri Pourre 016c400eab Replace sound cues with placeholders 1 month ago
Yuri Pourre d07a410639
First step to migrate accessibility features 1 month ago
Eric Robinson 2e394d0f00
[QOL/UX] Multiplayer Player Colors (#8317) 2 months ago
Yuri Pourre b684fd143c
Adria refill mana as mod 2 months ago
Trihedraf 844cca4cba Fully expose UiFlags enum class to lua table 2 months ago
Trihedraf b540d0911e
Extract lua functions from floatingnumbers to system and render modules (#8416) 2 months ago
Trihedraf 32a0666201 move floating damage nums to lua mod & add xp mod 2 months ago
Stephen C. Wills 64f80e41b5
Adjust clock width so it doesn't wrap (#8413) 2 months ago
Eric Robinson affcbddcb1 Fix typo - BloodSlayer 2 months ago
Yuri Pourre 1c0987115d
Expose lua methods for items and restore life and mana (#8369) 3 months ago
Anders Jenbo 656bb8e901
Add Hewbrew font 3 months ago
Gleb Mazovetskiy a69d78b6e3 Add Hebrew fonts 3 months ago
Yuri Pourre d8b1f00cb5
Load towners via tsv 4 months ago
Gleb Mazovetskiy f3a41bb903 Update Turkish font overrides to only contain "i" 6 months ago
Andrettin d87c0dcf8a
Player Class Flags (#8173) 6 months ago
Andrettin f6b4665e94
Make Player Class Data Data-Driven (#8167) 6 months ago
Andrettin 76feb78b4e
Parse Text/Speech Data from TSV (#8138) 7 months ago
Andrettin 0c3fe1345c
Parse Quest Data from TSV 7 months ago
Andrettin ae4264b202 Added Lua binding for defining new item types 7 months ago
Andrettin e2e8446be1
Added Lua Bindings for Adding Unique Items 7 months ago
Andrettin be956f0608
Added Lua Bindings for Adding New Monster Types 7 months ago
Anders Jenbo 2d710174b2 Extract Hellfire table text for translation 7 months ago
Andrettin cfb52ee239
Added support for mods to add unique monsters without replacing any data (#8092) 7 months ago
Anders Jenbo d797570507 Make Hellifre sounds data driven 8 months ago
Anders Jenbo 88efadfce8 Make affixes data driven 8 months ago
Anders Jenbo 7b2de562c2 Extract more Hellfire into data 8 months ago
Anders Jenbo 108cf4b42d
Load spell icon based on data (#8072) 8 months ago
Anders Jenbo 3b18dd35d9
Move some Hellfire differences to data files (#7943) 11 months ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 11 months ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
Eric Robinson 23ae869389 Cleanup itemdat.tsv 1 year ago
Gleb Mazovetskiy 32f9cc9ad9 Lua: Add basic APIs for walking to a towner 1 year ago
Gleb Mazovetskiy 736a69ce8d Lua: Add i18n module 1 year ago
Gleb Mazovetskiy 7668de36a4 Add a default clock mod 1 year ago
staphen 4931cc6386 Lua mod ini file configuration 1 year ago
Andrew James 1412e25eff
Allow for item drop rates up to 255 (#7533) 1 year ago
Gleb Mazovetskiy 382dbd988e Run tools/update_bundled_assets.sh 1 year ago
Eric Robinson 36af39da53
Fix Flamedart damage (#7076) 2 years ago
Anders Jenbo e949f41d83 Clean up selection type 2 years ago
Eric Robinson 520bf5d9bd
Fix visually overlapping sprites for wall spells (#7208) 2 years ago
Gleb Mazovetskiy 7d5bef724d Check DevilutionX version 2 years ago
Gleb Mazovetskiy bb6787ccf7 Rename `MissileData` fields to match the TSV 2 years ago
Gleb Mazovetskiy 91306d8c22 Migrate misdat.cpp data to TSV 2 years ago
Gleb Mazovetskiy 90732aa7be Migrate objdat.cpp data to TSV 2 years ago
Gleb Mazovetskiy e7c58ad0ef Remove missing SfxID 2 years ago
Gleb Mazovetskiy 80ee326911 Remove unused sounds 2 years ago
Gleb Mazovetskiy 497e6dfe40 Add a dot to lowercase "i" in Turkish (all sizes) 2 years ago
Gleb Mazovetskiy 8108f23d58 Add Turkish-specific graphics for "i" 2 years ago