16 Commits (master)

Author SHA1 Message Date
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 9 months ago
Gleb Mazovetskiy 6d307fbcab
static_vector.hpp: Use `std::destroy_n` in the destructor (#8030) 9 months ago
Yggdrasill a0ac104979 Add data() method to StaticVector 11 months ago
Yggdrasill dbf7c77917
Left shift in StaticVector::erase(), add tests (#7879) 12 months ago
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
Gleb Mazovetskiy d3e30d1ce9 StaticVector: Add more container methods 2 years ago
Gleb Mazovetskiy 637b51c103 Fix a few more warnings 2 years ago
Gleb Mazovetskiy b6347fb194 clx_render: Further simplify outline rendering 2 years ago
Gleb Mazovetskiy ee8ca1c005 Greatly simplify outline rendering 2 years ago
Gleb Mazovetskiy 0d19c1b773 Slightly optimize loading same-sprite monsters 2 years ago
Gleb Mazovetskiy 74755c8be7 Remove utils/stdcompat/cstddef.hpp 3 years ago
Gleb Mazovetskiy 2f1290c5d2 Remove C++11 compatibility code 3 years ago
Gleb Mazovetskiy 0fb9599e66 `StaticVector`: Replace `std::aligned_storage_t` 3 years ago
Gleb Mazovetskiy 9db80ef5d7 Assets: Load files directly for UNPACKED_MPQS 3 years ago
Gleb Mazovetskiy 3b2e560fa0
Non-int versions of `Point` and `Displacement` (#4824) 4 years ago
Gleb Mazovetskiy a5e1fa5bbe Load missile frames into a single buffer 4 years ago