296 Commits (master)

Author SHA1 Message Date
Eric Robinson 5937734b85
Move *dat files to tables dir 2 months ago
Eric Robinson bc0d60bff7 Add Player hasNoMana helper 3 months ago
Eric Robinson 7e8173e6ff
Add Player hasNoLife helper (#8302) 3 months ago
Andrettin f6b4665e94
Make Player Class Data Data-Driven (#8167) 6 months ago
Doink Oink c62a19e299
Party Information Panel (#7877) 7 months ago
Anders Jenbo 96112e675b
Handle loaded MPQ files in a map instead of bespoke globals (#7887) 11 months ago
Gleb Mazovetskiy 92e6d36b46 Lua: Add a player usertype 1 year ago
Eric Robinson 173c662723 Remove CalcPlrStaff() 1 year ago
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Eric Robinson cfac786daf
Make invalid items unusable (#7506) 1 year ago
Gleb Mazovetskiy f7a93f4cd3 Improve `dev.display.path()` 1 year ago
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Eric Robinson 9f6055a4a1
Clean up CalcPlrItemVals() (#4052) 2 years ago
obligaron cd840513b9 Introduce Player::isLevelOwnedByLocalClient 2 years ago
obligaron b42b72221f Use PlayerAtPosition at more places 2 years ago
obligaron fae6b3d817 Change Player::getId() and MyPlayerId to uint8_t 2 years ago
obligaron 75f68e1b8f Introduce Player::occupyTile 2 years ago
ephphatha 55a21b7467 Move the base hit amount to a table in playerData.cpp 3 years ago
ephphatha 6a8f4b12da Get base block bonus from data struct instead of storing a copy 3 years ago
ephphatha 5d50b5520d Add PlayerData lookup helper to avoid manual casts 3 years ago
DakkJaniels ef87664403 refactor cleaving: added in player method to determine if character can cleave and if an item is equipped. 3 years ago
ephphatha 8ed451b051 Move AddPlrExperience to class member function of Player 3 years ago
ephphatha e6890cc5cc Move MaxCharacterLevel to playerdat and add helpers for the various uses 3 years ago
ephphatha 14639cd096 Replace _pNextExper with getter method 3 years ago
ephphatha da76e131e4 Add getter/setter for character levels to ensure _pNextExper stays synced 3 years ago
ephphatha d92d152576 Use unsigned type for character levels 3 years ago
Gleb Mazovetskiy cbf51cd5ab `DrawStringFormatArg`: Use `std::variant` 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
obligaron 578ce01432 Introduce Towner/Player/Object/Item/Monster::currentSprite/getRenderingOffset 3 years ago
ephphatha 4e3f46603a Remove unused attribute _pMaxLvl 3 years ago
Eric Robinson a2af3b5942
Refactor CreatePlayer() (#6288) 3 years ago
Anders Jenbo 8e7c29ecd3 Remove unused player property _pISplDur 3 years ago
Anders Jenbo 63277a842d Clean up player packing 3 years ago
qndel ddd0f1b051 dont always force staff recharge to change spell 3 years ago
qndel c362808165
debug path command (#6101) 3 years ago
Anders Jenbo 5a12f7b0d5 Always spawn players in a valid location 3 years ago
obligaron 7985a9211d Change Player::_pSplLvl to uint8_t 3 years ago
Anders Jenbo e969a8ad01 Invert player to vision relation 3 years ago
Anders Jenbo 13c5c09990 Clean up Light related naming 3 years ago
obligaron b87711bc08 Reintroduce Player::spellFrom to seperate teleport cursor from queued spell 3 years ago
obligaron 40bb3aeb45 Replace earflag with DeathReason 3 years ago
qndel ce2ce86070 inspect players command 3 years ago
obligaron 8b64546b21 Move spectral elixir special logic from Player::CanUseItem to Item::isUsable 3 years ago
Eric Robinson f75f66d54b
Add `playerdat` (#5763) 3 years ago
obligaron 6edae7cf6c Ensure Spectral Elixir is only usable after black mushroom quest is finished 3 years ago
KPhoenix d813f13700 `enum spell_id` -> `enum class SpellID` 3 years ago