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@ -47,7 +47,7 @@ string_view ItemTypeToString(ItemType itemType)
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} |
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/** Contains the data related to each item ID. */ |
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ItemData AllItemsList[] = { |
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const ItemData AllItemsList[] = { |
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// clang-format off
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// _item_indexes iRnd, iClass, iLoc, iCurs, itype, iItemId, iName, iSName, iMinMLvl, iDurability, iMinDam, iMaxDam, iMinAC, iMaxAC, iMinStr, iMinMag, iMinDex, iFlags, iMiscId, iSpell, iUsable, iValue
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/*IDI_GOLD */ { IDROP_REGULAR, ICLASS_GOLD, ILOC_UNEQUIPABLE, ICURS_GOLD, ItemType::Gold, UITYPE_NONE, N_("Gold"), nullptr, 1, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_NONE, SpellID::Null, true, 0 }, |
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@ -70,7 +70,7 @@ ItemData AllItemsList[] = {
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/*IDI_MUSHROOM */ { IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, ICURS_BLACK_MUSHROOM, ItemType::Misc, UITYPE_NONE, N_("Black Mushroom"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_NONE, SpellID::Null, false, 0 }, |
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/*IDI_BRAIN */ { IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, ICURS_BRAIN, ItemType::Misc, UITYPE_NONE, N_("Brain"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_NONE, SpellID::Null, false, 0 }, |
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/*IDI_FUNGALTM */ { IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, ICURS_FUNGAL_TOME, ItemType::Misc, UITYPE_NONE, N_("Fungal Tome"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_NONE, SpellID::Null, false, 0 }, |
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/*IDI_SPECELIX */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SPECTRAL_ELIXIR, ItemType::Misc, UITYPE_ELIXIR, N_("Spectral Elixir"), nullptr, 15, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SPECELIX, SpellID::Null, false, 0 }, |
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/*IDI_SPECELIX */ { IDROP_NEVER, ICLASS_MISC, ILOC_UNEQUIPABLE, ICURS_SPECTRAL_ELIXIR, ItemType::Misc, UITYPE_ELIXIR, N_("Spectral Elixir"), nullptr, 15, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_SPECELIX, SpellID::Null, true, 0 }, |
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/*IDI_BLDSTONE */ { IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, ICURS_BLOOD_STONE, ItemType::Misc, UITYPE_NONE, N_("Blood Stone"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_NONE, SpellID::Null, false, 0 }, |
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/*IDI_MAPOFDOOM */ { IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, ICURS_MAP_OF_THE_STARS, ItemType::Misc, UITYPE_MAPOFDOOM, N_("Cathedral Map"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_MAPOFDOOM, SpellID::Null, true, 0 }, |
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/*IDI_EAR */ { IDROP_NEVER, ICLASS_QUEST, ILOC_UNEQUIPABLE, ICURS_EAR_SORCERER, ItemType::Misc, UITYPE_NONE, N_("Heart"), nullptr, 0, 0, 0, 0, 0, 0, 0, 0, 0, ItemSpecialEffect::None, IMISC_EAR, SpellID::Null, false, 0 }, |
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