Anders Jenbo
52653f6c37
Add name to TV banner
3 years ago
Gleb Mazovetskiy
28100c246d
Android build: Read VERSION file
3 years ago
Anders Jenbo
343db308fc
Bump version to 1.5.1-dev
3 years ago
Anders Jenbo
0438be6cf3
Bump version to 1.5.0
3 years ago
Anders Jenbo
9b1f9325de
Check for v1 font file
3 years ago
Anders Jenbo
2ec60eb2ea
Perform additional null checks in ExternalFilesManager ( #6203 )
3 years ago
Anders Jenbo
9c14ef2dff
Android TV support
3 years ago
Anders Jenbo
affd874279
Update existing fonts.mpq
3 years ago
Anders Jenbo
0bccad0b70
Update gradle
3 years ago
Anders Jenbo
eac35f4377
Update Android to gradle 8.0.0 ( #6048 )
3 years ago
Gleb Mazovetskiy
77dda702cf
CMake: Update SDL2 to the latest version
3 years ago
staphen
425c675c9b
Update Gradle to version 7.4.2
3 years ago
staphen
e7ed8253bb
[Android] Use correct external files dir in all activities
3 years ago
staphen
ffb04b7c23
[Android] Select the external files directory judiciously
3 years ago
Gleb Mazovetskiy
2dd57475a5
Update SDL to the latest SDL2 branch
3 years ago
Gleb Mazovetskiy
351c9d0c13
Update SDL2 and SDL2 Android code
3 years ago
Oleksandr Kalko
9479f6aff8
Update gradle plugin to 7.3.1
3 years ago
Frazer Smith
1ce29164e2
Compress images
3 years ago
staphen
cd0205f8b9
Enable override for the externalNativeBuild's buildStagingDirectory
4 years ago
Oleksandr Kalko
74b9157ebf
Upgrade Android build tools
4 years ago
Oleksandr Kalko
c988fe09e5
Bump gradle plugin version
4 years ago
Gleb Mazovetskiy
63b448c666
Android: Automatically update fonts.mpq
4 years ago
Anders Jenbo
32928d407c
Do not crash for unknown reasons...
4 years ago
Anders Jenbo
4cce9a2e6e
Do not crash when internal files are in accessible
...
We do not actually need access to the internal files, so simply skip
migration if there doesn't appear to be an internal folder.
4 years ago
Anders Jenbo
a7901323b9
Suppress pointless warning
...
Uses features only present in Android 4.4, but the activity only appears
in the shortcut list which isn't exposed for Android prior to 7.1
4 years ago
Anders Jenbo
8c2fa0a3ed
Make NonNull explicit
...
Inherited
4 years ago
Anders Jenbo
bb76b5fbcd
Bump NDK version ( #5115 )
4 years ago
Oleksandr Kalko
e2629e9fde
Update Gradle plugin version
4 years ago
Oleksandr Kalko
766acd5baf
Upgrade Android build tool versions
4 years ago
SergBrNord
1e4db0c4f8
Small translation edits at ru.po
4 years ago
Gleb Mazovetskiy
6c807347b7
Android: Bump gradle version
4 years ago
Anders Jenbo
16cd789f29
Bump Android versions
4 years ago
Anders Jenbo
e4f808d27f
[android] Automatically start game after updating translations
4 years ago
Anders Jenbo
474175bcd0
[android] Remove leftover migration code
4 years ago
Anders Jenbo
739ed500fb
[Android] Update assets
4 years ago
Gleb Mazovetskiy
6d646a7b32
Update vendored SDL2 to latest master
4 years ago
staphen
6d0b312466
[Android] Add shortcut to import game data
4 years ago
staphen
1f7fb01b0c
Adjust gradle task dependencies to ensure assets are included in the APK
4 years ago
Oleksandr Kalko
cdca4b6fa4
Update gradle plugin
4 years ago
Oleksandr Kalko
c7a4acaa54
Update Gradle plugin version
4 years ago
Oleksandr Kalko
cbb0c3ad47
Upgrade Gradle build tools
4 years ago
Oleksandr Kalko
3376917945
Upgrade Gradle plugin version
4 years ago
Anders Jenbo
aea984b23d
[android] Fix loading with statically linked SDL
4 years ago
staphen
da837c4d2e
[Android] Clear memory on exit with System.exit(0)
4 years ago
Anders Jenbo
f0a7493ef3
Upgrade Android builds to SDK 31
4 years ago
Anders Jenbo
d3aab8376a
Complete migration to SDL 2.0.18
4 years ago
Gleb Mazovetskiy
4bb34bff96
Update android-project SDL Java code
...
From 2e9821423a
4 years ago
Gleb Mazovetskiy
ac152589f9
Android: Fix assets copying
...
Previously, only the translations were copied for Android at build time.
The other assets were copied only at configure time.
Replaces Android-specific handling with a general mechanism to override
the build-time assets directory.
4 years ago
Anders Jenbo
2c700c0c3d
[android] Move CMake define to common folder
4 years ago
Gleb Mazovetskiy
b038b3ce3d
Add an option to build SDL2 from source
...
Replaces the Android-specific version of this.
We'll need it for the iOS build as well.
Also switches to the 2.0.16 release version now that it's out.
4 years ago