10695 Commits (development)
 

Author SHA1 Message Date
qndel b5ab3a10a2 correct IsTileWalkable to mark tiles out of bounds as not walkable 3 years ago
qndel 1e6277595d deduplicate NPC sell/buy code 3 years ago
obligaron 97f9045c83 Introduce TrySelectPixelBased 3 years ago
obligaron f59e3aaffb Introduce IsPointWithinClx 3 years ago
obligaron d5642daeb4 Introduce GetScreenPosition 3 years ago
obligaron ac7c96b33f Introduce PointOf operator /= 3 years ago
obligaron 578ce01432 Introduce Towner/Player/Object/Item/Monster::currentSprite/getRenderingOffset 3 years ago
obligaron e8838a73d5 Refactor CheckCursMove() 3 years ago
Anders Jenbo b25b6a1daa Fix spawn location when using map debug command 3 years ago
Anders Jenbo 28b26da7fa Fix spawning shrines on custom levels 3 years ago
Gleb Mazovetskiy 7a5e5f73e6 Support language-specific font variants 3 years ago
ephphatha 4e3f46603a Remove unused attribute _pMaxLvl 3 years ago
staphen 663c33475b Introduce function to determine if ZT comms channel to peer is relayed 3 years ago
qndel 384a303afa add IsAreaOk function instead of multiple manual checks 3 years ago
Gleb Mazovetskiy 8101e2c0ba Add `c_any_of` and friends 3 years ago
Mir Drualga 3384adbbd9 Fix Spanish "al" cases and Blood Knight name 3 years ago
Gleb Mazovetskiy 69efd70556 Disable LTO for the Linux SDL1 test build 3 years ago
Gleb Mazovetskiy 999f44cf07 Point: Safer `operator-` 3 years ago
qndel 1b42a17153 dont show hit indicator for 1 player 3 years ago
staphen 21af333d90 Fix missiles passing through enemies on SW/NE diagonal 3 years ago
staphen 36186ca9b5 Don't extrapolate missile position in collision interpolation logic 3 years ago
Benjamin Funke 0363fc219b
Updated german Translation (#6401) 3 years ago
hiperiondev ecf59bd5cb Correct es translation 3 years ago
Oleksandr Kalko a7b8c65eb4
Update Ukrainian TL for 1.5.1 (#6423) 3 years ago
staphen 8da393624e Don't install smpq on Switch/3DS CI runners 3 years ago
staphen 3e7791f6d5 [Xbox One] Use recursive wildcard to reference assets in subfolders 3 years ago
Stephen C. Wills 94c7e7fc01
Add bounds check to MonsterIdle() to prevent var2 overflow (#6395) 3 years ago
Anders Jenbo 1af58fa4de Update CI test demo recording 3 years ago
Anders Jenbo 64d7af2937 Fix loading new demo files and give better error messages when failing 3 years ago
Qi Wang 7f7ce6d651 lint markdown 3 years ago
ZhiZe-ZG df3377823a
Update zh_CN.po (#6405) 3 years ago
obligaron 09bc43b0ed Ensure warp and teleport target position is free 3 years ago
Oleksandr Kalko bcfbd99090 Upgrade gradle Android plugin 3 years ago
Oleksandr Kalko f841fca1b6 Remove flatpak manifest 3 years ago
staphen 470c028c17 Make Bucklers available in shareware 3 years ago
staphen b1711739c6 Immediately drop player who sends invalid player data 3 years ago
staphen b43a8dc904 Fix empty item slot validation in UnPackNetItem() 3 years ago
Oleksandr Kalko 8912d0333a
Metainfo improvements (#6388) 3 years ago
obligaron 0eda8d9367 Convert town portal level type to vanilla hellfire logic 3 years ago
Oleksandr Kalko 1955c089ed Add install instructions to metainfo 3 years ago
Anders Jenbo b01670e1e4 Correct fields being validated 3 years ago
Eric Robinson 46824261f9
Validate iCreateInfo (#6377) 3 years ago
Bubio 2633f7828b
Updated Japanese translation. (#6375) 3 years ago
Anders Jenbo 535a84b688
Update CHANGELOG.md 3 years ago
Gleb Mazovetskiy 9d96eea86b De-duplicate extra fonts version check code 3 years ago
staphen 22fdeaf2f0 Use JNI to check VERSION file in fonts.mpq 3 years ago
Gleb Mazovetskiy d6b7949dab Fonts: Use pre-cropped CLX sprites 3 years ago
Anders Jenbo ea59d46fb5
Update CHANGELOG.md 3 years ago
Gleb Mazovetskiy fee948b9c5 Fix character panel label for CJK 3 years ago
Anders Jenbo 93616b10a2 Update CHANGELOG.md 3 years ago