461 Commits (dev-app-icon)

Author SHA1 Message Date
Gleb Mazovetskiy a838078341 macOS 10.4: Guard non-existing APIs 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy d8dde8d2b1 ini.cpp: Fix empty \r\n line parsing 1 year ago
Gleb Mazovetskiy 1892f6aa4e ini: Write \r\n instead of \n 1 year ago
Gleb Mazovetskiy b170192975 Avoid std::from/to_chars for float 1 year ago
Gleb Mazovetskiy 0680cbc314 ini: work around C++20 string_view constructor 1 year ago
Gleb Mazovetskiy b8ab6d2faa Migrate from SimpleIni to our own implementation 1 year ago
Stephen C. Wills 6b988fcfdb
Fix clang-format violation (#7500) 1 year ago
Peppersawce bd1881957b Update paths.cpp 1 year ago
Peppersawce da0418d654 Define Haiku assets path 1 year ago
Gleb Mazovetskiy 197827acc9 Update Source/utils/surface_to_clx.cpp 1 year ago
Gleb Mazovetskiy aa751ff538 Reduce CLX header size from 10 to 6 1 year ago
Gleb Mazovetskiy dbfa2feb48 SDL1: Avoid redundant palette update 1 year ago
staphen e1a08d369e Do not assume 10-byte header for CL2 data 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
staphen 1078598226 Hide Upscale option in Settings menu 1 year ago
Gleb Mazovetskiy 898cb3ae3d Screenshotting: Use `SDL_RWops` throughout 1 year ago
Gleb Mazovetskiy 1bab0251e2 Minor rendering cleanups 2 years ago
Gleb Mazovetskiy d3e30d1ce9 StaticVector: Add more container methods 2 years ago
Gleb Mazovetskiy 7940a10da9 clx_render: Slightly optimize `GetSkipSize` 2 years ago
Gleb Mazovetskiy aecf711688 Clean up clx_decode.hpp 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy df3d76c3c1 Add utils/string_view_hash.hpp 2 years ago
Gleb Mazovetskiy 78e87e9f09 clx_sprite: Minor improvements from #7191 2 years ago
Gleb Mazovetskiy e5e007cd3c Slightly optimize `Utf8CodePointLen` 2 years ago
Gleb Mazovetskiy 730c26a856 Migrate maps to unordered maps 2 years ago
Gleb Mazovetskiy e9c29fa806 Switch to ankerl::unordered_dense 2 years ago
Gleb Mazovetskiy ada13f9e9a Take PNG screenshots by default in SDL2 builds 2 years ago
Gleb Mazovetskiy 33cc487ae4 Add single-argument logging overloads 2 years ago
Gleb Mazovetskiy 35e93366f6 Replace uses of deprecated u8path 2 years ago
Gleb Mazovetskiy 3b0cde6704 Turn utils/format_int into a standalone library 2 years ago
Gleb Mazovetskiy 495e583e64 Turn utils/file_util into a standalone library 2 years ago
Gleb Mazovetskiy 706905fd59 SDL1: Fix windowed video mode 2 years ago
Gleb Mazovetskiy 637b51c103 Fix a few more warnings 2 years ago
Gleb Mazovetskiy 56342126bf Log: Avoid making strings that won't be printed 2 years ago
Gleb Mazovetskiy e078b46fec Remove static_bit_vector 2 years ago
Gleb Mazovetskiy b6347fb194 clx_render: Further simplify outline rendering 2 years ago
Gleb Mazovetskiy ee8ca1c005 Greatly simplify outline rendering 2 years ago
Gleb Mazovetskiy 5ff588d402 Fix some compilation warnings 2 years ago
Gleb Mazovetskiy 07597078cc blit_impl: Add length assumptions 2 years ago
Gleb Mazovetskiy bae4030d7b Simplify CLX rendering 2 years ago
obligaron 48b2b7a50c Fix MSVC warnings in utils\* 2 years ago
Gleb Mazovetskiy 0d19c1b773 Slightly optimize loading same-sprite monsters 2 years ago
obligaron 45f8647892 Fix MSVC warnings in utils\* 2 years ago
obligaron 2b15eb8d03 Fix MSVC warnings from headers 2 years ago
obligaron 9bf1fd48b0
Fix a few MSVC warnings (#6782) 2 years ago
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
Gleb Mazovetskiy de6eac137b Split up lua bindings a bit 2 years ago
Gleb Mazovetskiy fdb5738815 Add cursor support to DiabloUI and chat 2 years ago
Gleb Mazovetskiy ddc3a9e54e lua: re-enable drawString 2 years ago