74 Commits (cpp20-using-enum)

Author SHA1 Message Date
staphen 85f0e7b8c3 Add button for standing still to attack 4 years ago
Anders Jenbo 609414fd69 [touch] Indicate level up in a touch friendly way 4 years ago
staphen ccd8f114f8 [Virtual Gamepad] Add menu panel to top-right corner 4 years ago
Anders Jenbo 396aa449d2 [touch] Update button faces 4 years ago
Anders Jenbo 488acf0eba [touch] Fix some button faces 4 years ago
Anders Jenbo 284f0347cc [touch] Add additional button faces 4 years ago
Anders Jenbo 8730c3b2db [touch] Ignore irelevant input when in the inventory 4 years ago
Anders Jenbo 1ba7e07b29 Do not show the cursor when using a touch device 4 years ago
Anders Jenbo b3a9a2ddce [gamepad] Allow for mixed mode navigation in inventory 4 years ago
Anders Jenbo 8042bf1ab9 [gamepad] Render joystick on top of buttons 4 years ago
staphen 9ada44ae6b [Virtual Gamepad] Closing inventory drops item 4 years ago
staphen 06801789e2 Move potion buttons to the left side 4 years ago
staphen 271740a2bc Fix case for blank virtual gamepad potion buttons 5 years ago
staphen d220129ddc Only render the virtual gamepad when the game is running 5 years ago
staphen b8950877c5 Add buttons for using potions from belt 5 years ago
staphen 1142d2ee7b Hardware rendering for the virtual gamepad 5 years ago
staphen 471a435209 Organize virtual gamepad button graphics into frames 5 years ago
staphen e44448f3b7 Remove unused function declaration from VirtualGamepad 5 years ago
staphen 4e93de5ee1 Remove unnecessary precompiler check in virtual gamepad initialization 5 years ago
Stephen C. Wills 7042bb991c Remove unnecessary member initializers from virtual gamepad renderers 5 years ago
staphen 60492ef954 Add proper graphics for gamepad 5 years ago
staphen 3df85b70ce Add virtual gamepad event handlers and implement touch controls 5 years ago
staphen 599b29d825 Add renderer for displaying virtual gamepad on screen 5 years ago
staphen fb4f1ed8fd Add structs for virtual gamepad 5 years ago