21 Commits (cpp20-using-enum)

Author SHA1 Message Date
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
staphen bfc54c9bd3 Add arena potions to the virtual gamepad renderer 3 years ago
Gleb Mazovetskiy 57e267e990 button.png: Arrange sprites horizontally 3 years ago
Gleb Mazovetskiy 4cf0053ece Set underlying type for all the enums 4 years ago
Gleb Mazovetskiy 580d3cb6ee touch/renderers: Migrate away from Art 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
staphen 40cc894630 Force VIRTUAL_GAMEPAD=OFF when USE_SDL1=ON 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
staphen 85f0e7b8c3 Add button for standing still to attack 4 years ago
Anders Jenbo 609414fd69 [touch] Indicate level up in a touch friendly way 4 years ago
staphen ccd8f114f8 [Virtual Gamepad] Add menu panel to top-right corner 4 years ago
Anders Jenbo 396aa449d2 [touch] Update button faces 4 years ago
Anders Jenbo 284f0347cc [touch] Add additional button faces 4 years ago
staphen 271740a2bc Fix case for blank virtual gamepad potion buttons 5 years ago
staphen b8950877c5 Add buttons for using potions from belt 5 years ago
staphen 1142d2ee7b Hardware rendering for the virtual gamepad 5 years ago
staphen 471a435209 Organize virtual gamepad button graphics into frames 5 years ago
Stephen C. Wills 7042bb991c Remove unnecessary member initializers from virtual gamepad renderers 5 years ago
staphen 60492ef954 Add proper graphics for gamepad 5 years ago
staphen 599b29d825 Add renderer for displaying virtual gamepad on screen 5 years ago