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CheckDungeonClear binary exact

Fixes #230.
pull/25/head
Robin Eklind 7 years ago committed by Anders Jenbo
parent
commit
fa8c5f7cfa
  1. 4
      Source/debug.cpp

4
Source/debug.cpp

@ -25,8 +25,8 @@ void __cdecl CheckDungeonClear()
int i;
int j;
for (i = 0; i < MAXDUNX; i++) {
for (j = 0; j < MAXDUNY; j++) {
for (j = 0; j < MAXDUNY; j++) {
for (i = 0; i < MAXDUNX; i++) {
if (dMonster[i][j])
TermMsg("Monsters not cleared");
if (dPlayer[i][j])

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