From fa8c5f7cfa7010f12fb175d0ae7e32db99c3ed92 Mon Sep 17 00:00:00 2001 From: Robin Eklind Date: Tue, 27 Nov 2018 00:32:35 +0100 Subject: [PATCH] CheckDungeonClear binary exact Fixes #230. --- Source/debug.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Source/debug.cpp b/Source/debug.cpp index 51dc5487f..bb00da0dc 100644 --- a/Source/debug.cpp +++ b/Source/debug.cpp @@ -25,8 +25,8 @@ void __cdecl CheckDungeonClear() int i; int j; - for (i = 0; i < MAXDUNX; i++) { - for (j = 0; j < MAXDUNY; j++) { + for (j = 0; j < MAXDUNY; j++) { + for (i = 0; i < MAXDUNX; i++) { if (dMonster[i][j]) TermMsg("Monsters not cleared"); if (dPlayer[i][j])