From f8dc7bd3e356544707cb1aace36c9dfcd5f9d47b Mon Sep 17 00:00:00 2001 From: qndel Date: Wed, 4 Aug 2021 11:36:06 +0200 Subject: [PATCH] clamp melee hit chance (#2491) --- Source/player.cpp | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/Source/player.cpp b/Source/player.cpp index 9bf8cf416..9c5968845 100644 --- a/Source/player.cpp +++ b/Source/player.cpp @@ -917,12 +917,7 @@ bool PlrHitMonst(int pnum, int m) hper += 20; } hper += player._pIBonusToHit; - if (hper < 5) { - hper = 5; - } - if (hper > 95) { - hper = 95; - } + hper = clamp(hper, 5, 95); bool ret = false; if (CheckMonsterHit(monster, &ret)) {