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Make MAI_Lachdanan bin exact.

pull/124/head
Sergey Semushin 7 years ago committed by Anders Jenbo
parent
commit
f7a4f0e909
  1. 8
      Source/monster.cpp

8
Source/monster.cpp

@ -4402,16 +4402,16 @@ void MAI_Lachdanan(int i)
app_fatal("MAI_Lachdanan: Invalid monster %d", i);
Monst = &monster[i];
if (Monst->_mmode != MM_STAND) {
if (monster[i]._mmode != MM_STAND) {
return;
}
_mx = Monst->_mx;
_my = Monst->_my;
md = M_GetDir(i);
if (Monst->mtalkmsg == QUEST_VEIL9 && !(dFlags[_mx][_my] & DFLAG_VISIBLE) && Monst->_mgoal == MGOAL_TALKING) {
if (Monst->mtalkmsg == QUEST_VEIL9 && !(dFlags[_mx][_my] & DFLAG_VISIBLE) && monster[i]._mgoal == MGOAL_TALKING) {
Monst->mtalkmsg = QUEST_VEIL10;
Monst->_mgoal = MGOAL_INQUIRING;
monster[i]._mgoal = MGOAL_INQUIRING;
}
if (dFlags[_mx][_my] & DFLAG_VISIBLE) {
@ -4426,7 +4426,7 @@ void MAI_Lachdanan(int i)
Monst->_mdir = md;
if (Monst->_mmode == MM_STAND)
if (monster[i]._mmode == MM_STAND)
Monst->_mAnimData = Monst->MType->Anims[MA_STAND].Data[md];
}

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