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AddFlash2 bin exact (#634)

pull/41/head
qndel 7 years ago committed by Robin Eklind
parent
commit
e8f45a3875
  1. 42
      Source/missiles.cpp

42
Source/missiles.cpp

@ -2338,40 +2338,24 @@ void __fastcall AddFlash(int mi, int sx, int sy, int dx, int dy, int midir, int
void __fastcall AddFlash2(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)
{
int v9; // esi
char *v10; // edi
signed int v11; // ebx
int v12; // ecx
int v13; // eax
int v14; // eax
int v15; // [esp+4h] [ebp-4h]
int i;
v15 = mi;
if (!(_BYTE)mienemy) {
if (id == -1) {
missile[mi]._midam = (unsigned int)currlevel >> 1;
} else {
v9 = mi;
v10 = &plr[id]._pLevel;
v11 = 0;
for (missile[mi]._midam = 0; v11 <= *v10; ++v11) {
missile[v9]._midam += random(56, 2) + 1;
if (id != -1) {
missile[mi]._midam = 0;
for (i = 0; i <= plr[id]._pLevel; i++) {
missile[mi]._midam += random(56, 2) + 1;
}
v12 = missile[v9]._mispllvl;
if (v12 > 0) {
v13 = missile[v9]._midam;
do {
v13 += v13 >> 3;
--v12;
} while (v12);
missile[v9]._midam = v13;
for (i = 0; i < missile[mi]._mispllvl; i++) {
missile[mi]._midam += missile[mi]._midam >> 3;
}
missile[v9]._midam += missile[v9]._midam >> 1;
missile[mi]._midam += missile[mi]._midam >> 1;
} else {
missile[mi]._midam = currlevel >> 1;
}
}
v14 = v15;
missile[v14]._miPreFlag = TRUE;
missile[v14]._mirange = 19;
missile[mi]._miPreFlag = TRUE;
missile[mi]._mirange = 19;
}
void __fastcall AddManashield(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)
@ -2635,7 +2619,7 @@ void __fastcall AddRhino(int mi, int sx, int sy, int dx, int dy, int midir, int
void __fastcall miss_null_32(int mi, int sx, int sy, int dx, int dy, int midir, int mienemy, int id, int dam)
{
AnimStruct *anim;
AnimStruct *anim;
anim = &monster[id].MType->Anims[MA_WALK];
GetMissileVel(mi, sx, sy, dx, dy, 16);

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