diff --git a/Source/missiles.cpp b/Source/missiles.cpp index 07a599b03..d9eb97d78 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -2158,11 +2158,6 @@ void AddGolem(Missile &missile, const AddMissileParameter ¶meter) int playerId = missile._misource; - for (auto &other : Missiles) { - if (other._mitype == MIS_GOLEM && &other != &missile && other._misource == playerId) { - return; - } - } if (Monsters[playerId].position.tile != GolemHoldingCell && playerId == MyPlayerId) M_StartKill(playerId, playerId);