From dfd8bdab708235b0e27d5219d4f3d0ce02b02a4d Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Mon, 18 Apr 2022 05:46:15 +0200 Subject: [PATCH] Avoid using HeldItem in CreatePlrItems (#4308) --- Source/items.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/Source/items.cpp b/Source/items.cpp index dcdec308c..5ba11044c 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -2849,9 +2849,12 @@ void CreatePlrItems(int playerId) InitializeItem(player.InvBody[INVLOC_HAND_RIGHT], IDI_WARRSHLD); GenerateNewSeed(player.InvBody[INVLOC_HAND_RIGHT]); - InitializeItem(player.HoldItem, IDI_WARRCLUB); - GenerateNewSeed(player.HoldItem); - AutoPlaceItemInInventory(player, player.HoldItem, true); + { + Item club; + InitializeItem(club, IDI_WARRCLUB); + GenerateNewSeed(club); + AutoPlaceItemInInventorySlot(player, 0, club, true); + } InitializeItem(player.SpdList[0], IDI_HEAL); GenerateNewSeed(player.SpdList[0]);