From ddddb445870940eddf747155da4a4cb20775a136 Mon Sep 17 00:00:00 2001 From: Anders Jenbo Date: Mon, 6 Sep 2021 20:48:15 +0200 Subject: [PATCH] :bug: Fix search spell affecting all players --- Source/missiles.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/Source/missiles.cpp b/Source/missiles.cpp index cd69b423e..f2f0585e7 100644 --- a/Source/missiles.cpp +++ b/Source/missiles.cpp @@ -1689,7 +1689,8 @@ void AddRing(Missile &missile, Point /*dst*/, Direction /*midir*/) void AddSearch(Missile &missile, Point /*dst*/, Direction /*midir*/) { - AutoMapShowItems = true; + if (missile._misource == MyPlayerId) + AutoMapShowItems = true; int lvl = 2; if (missile._misource >= 0) lvl = Players[missile._misource]._pLevel * 2; @@ -3326,7 +3327,8 @@ void MI_Search(Missile &missile) missile._miDelFlag = true; PlaySfxLoc(IS_CAST7, Players[missile._misource].position.tile); - AutoMapShowItems = false; + if (missile._misource == MyPlayerId) + AutoMapShowItems = false; } void MI_LightningWallC(Missile &missile)