Browse Source

Fix keyboard not working for non-Switch in menu

Fixes #869

This was missed when backporting Switch Keyboard fix in
3ef2228d85
pull/871/head 1.0.3
Anders Jenbo 6 years ago
parent
commit
d9a1c2ae17
  1. 1
      SourceX/DiabloUI/diabloui.cpp

1
SourceX/DiabloUI/diabloui.cpp

@ -92,6 +92,7 @@ void UiInitList(int min, int max, void (*fnFocus)(int value), void (*fnSelect)(i
textInputActive = false;
for (int i = 0; i < itemCnt; i++) {
if (items[i].type == UI_EDIT) {
textInputActive = true;
#ifdef __SWITCH__
switch_start_text_input(items[i - 1].art_text.text, items[i].edit.value, /*multiline=*/0);
#else

Loading…
Cancel
Save