diff --git a/Source/inv.cpp b/Source/inv.cpp index 462a6dcd9..7f5a0ef4a 100644 --- a/Source/inv.cpp +++ b/Source/inv.cpp @@ -773,6 +773,10 @@ bool AutoEquip(int playerNumber, const ItemStruct &item, int bodyLocation) plr[playerNumber].InvBody[bodyLocation] = item; + if (playerNumber == myplr) { + PlaySFX(ItemInvSnds[ItemCAnimTbl[item._iCurs]]); + } + NetSendCmdChItem(FALSE, bodyLocation); CalcPlrInv(playerNumber, TRUE);