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@ -2560,6 +2560,7 @@ void FallenAi(int i)
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} |
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} |
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} else if (monster._mgoal == MGOAL_RETREAT) { |
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monster._mdir = static_cast<Direction>(monster._mgoalvar2); |
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RandomWalk(i, monster._mdir); |
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} else if (monster._mgoal == MGOAL_ATTACK2) { |
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int xpos = monster.position.tile.x - monster.enemyPosition.x; |
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