From d03fbf4f328c59fbc83ba9b366ede4d2bf43b471 Mon Sep 17 00:00:00 2001 From: k-bar <92504151+k-bar@users.noreply.github.com> Date: Fri, 24 Jun 2022 16:53:21 +0200 Subject: [PATCH] fix fallen retreat direction bug --- Source/monster.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/Source/monster.cpp b/Source/monster.cpp index 0f2eb6204..39d04fc89 100644 --- a/Source/monster.cpp +++ b/Source/monster.cpp @@ -2560,6 +2560,7 @@ void FallenAi(int i) } } } else if (monster._mgoal == MGOAL_RETREAT) { + monster._mdir = static_cast(monster._mgoalvar2); RandomWalk(i, monster._mdir); } else if (monster._mgoal == MGOAL_ATTACK2) { int xpos = monster.position.tile.x - monster.enemyPosition.x;