diff --git a/Source/drlg_l2.cpp b/Source/drlg_l2.cpp index c478eeefb..c81a562ae 100644 --- a/Source/drlg_l2.cpp +++ b/Source/drlg_l2.cpp @@ -3279,10 +3279,6 @@ static void DRLG_InitL2Vals() pc = 6; } else if (dPiece[i][j] == 553) { pc = 6; - } else if (dPiece[i][j] == 13) { - pc = 5; - } else if (dPiece[i][j] == 17) { - pc = 6; } else { continue; } @@ -3364,12 +3360,6 @@ void LoadL2Dungeon(const char *sFileName, int vx, int vy) if (dPiece[i][j] == 553) { pc = 6; } - if (dPiece[i][j] == 13) { - pc = 5; - } - if (dPiece[i][j] == 17) { - pc = 6; - } dSpecial[i][j] = pc; } } diff --git a/Source/objects.cpp b/Source/objects.cpp index 9f25fe585..4e3c35ffb 100644 --- a/Source/objects.cpp +++ b/Source/objects.cpp @@ -2280,10 +2280,6 @@ void ObjL2Special(int x1, int y1, int x2, int y2) dSpecial[i][j] = 6; if (dPiece[i][j] == 553) dSpecial[i][j] = 6; - if (dPiece[i][j] == 13) - dSpecial[i][j] = 5; - if (dPiece[i][j] == 17) - dSpecial[i][j] = 6; } } for (j = y1; j <= y2; j++) { @@ -2566,6 +2562,7 @@ void OperateL2RDoor(int pnum, int oi, bool sendflag) if (!deltaload) PlaySfxLoc(IS_DOOROPEN, object[oi]._ox, object[oi]._oy); ObjSetMicro(xp, yp, 17); + dSpecial[xp][yp] = 6; object[oi]._oAnimFrame += 2; object[oi]._oPreFlag = TRUE; object[oi]._oVar4 = 1; @@ -2585,6 +2582,7 @@ void OperateL2RDoor(int pnum, int oi, bool sendflag) object[oi]._oVar4 = 0; object[oi]._oSelFlag = 3; ObjSetMicro(xp, yp, 540); + dSpecial[xp][yp] = 0; object[oi]._oAnimFrame -= 2; object[oi]._oPreFlag = FALSE; RedoPlayerVision(); @@ -2611,6 +2609,7 @@ void OperateL2LDoor(int pnum, int oi, BOOL sendflag) if (!deltaload) PlaySfxLoc(IS_DOOROPEN, object[oi]._ox, object[oi]._oy); ObjSetMicro(xp, yp, 13); + dSpecial[xp][yp] = 5; object[oi]._oAnimFrame += 2; object[oi]._oPreFlag = TRUE; object[oi]._oVar4 = 1; @@ -2630,6 +2629,7 @@ void OperateL2LDoor(int pnum, int oi, BOOL sendflag) object[oi]._oVar4 = 0; object[oi]._oSelFlag = 3; ObjSetMicro(xp, yp, 538); + dSpecial[xp][yp] = 0; object[oi]._oAnimFrame -= 2; object[oi]._oPreFlag = FALSE; RedoPlayerVision();