diff --git a/Source/items.cpp b/Source/items.cpp index dcda1a129..b2ab64896 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -2603,6 +2603,8 @@ void CalcPlrItemVals(Player &player, bool loadgfx) player._pILMinDam = lmin; player._pILMaxDam = lmax; + player._pInfraFlag = false; + player._pBlockFlag = false; if (player._pClass == HeroClass::Monk) { if (player.InvBody[INVLOC_HAND_LEFT]._itype == ItemType::Staff && player.InvBody[INVLOC_HAND_LEFT]._iStatFlag) {