@ -4625,7 +4625,7 @@ int RndPremiumItem(int minlvl, int maxlvl)
static void SpawnOnePremium(int i, int plvl, int myplr)
{
int ivalue;
int ivalue = 0;
ItemStruct holditem = items[0];
int strength = plr[myplr].GetMaximumAttributeValue(ATTRIB_STR);