diff --git a/Source/items.cpp b/Source/items.cpp index 3932ca3a9..603c74776 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -4625,7 +4625,7 @@ int RndPremiumItem(int minlvl, int maxlvl) static void SpawnOnePremium(int i, int plvl, int myplr) { - int ivalue; + int ivalue = 0; ItemStruct holditem = items[0]; int strength = plr[myplr].GetMaximumAttributeValue(ATTRIB_STR);