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Style fixes

pull/172/head
Alex Sweet 7 years ago committed by Anders Jenbo
parent
commit
aed31ce684
  1. 3292
      Source/loadsave.cpp
  2. 40
      structs.h

3292
Source/loadsave.cpp

File diff suppressed because it is too large Load Diff

40
structs.h

@ -174,7 +174,7 @@ typedef struct ItemStruct {
//////////////////////////////////////////////////
#pragma pack(push, 4)
typedef struct PlayerStruct {
typedef struct PlayerStruct {
int _pmode;
char walkpath[25];
uint8_t plractive;
@ -376,8 +376,8 @@ typedef struct TextDataStruct {
typedef struct MissileData {
unsigned char mName;
void(* mAddProc)(int, int, int, int, int, int, char, int, int);
void(* mProc)(int);
void (*mAddProc)(int, int, int, int, int, int, char, int, int);
void (*mProc)(int);
BOOL mDraw;
unsigned char mType;
unsigned char mResist;
@ -1017,7 +1017,7 @@ typedef struct QuestData {
typedef struct TMenuItem {
DWORD dwFlags;
char *pszStr;
void(* fnMenu)(BOOL); /* fix, should have one arg */
void (*fnMenu)(BOOL); /* fix, should have one arg */
} TMenuItem;
// TPDEF PTR FCN VOID TMenuUpdateFcn
@ -1331,21 +1331,21 @@ typedef struct _SNETUIDATA {
int size;
int uiflags;
HWND parentwindow;
void(* artcallback)();
void(* authcallback)();
void(* createcallback)();
void(* drawdesccallback)();
void(* selectedcallback)();
void(* messageboxcallback)();
void(* soundcallback)();
void(* statuscallback)();
void(* getdatacallback)();
void(* categorycallback)();
void(* categorylistcallback)();
void(* newaccountcallback)();
void(* profilecallback)();
void (*artcallback)();
void (*authcallback)();
void (*createcallback)();
void (*drawdesccallback)();
void (*selectedcallback)();
void (*messageboxcallback)();
void (*soundcallback)();
void (*statuscallback)();
void (*getdatacallback)();
void (*categorycallback)();
void (*categorylistcallback)();
void (*newaccountcallback)();
void (*profilecallback)();
int profilefields;
void(* profilebitmapcallback)();
void (*profilebitmapcallback)();
int(__stdcall *selectnamecallback)(
const struct _SNETPROGRAMDATA *,
const struct _SNETPLAYERDATA *,
@ -1355,8 +1355,8 @@ typedef struct _SNETUIDATA {
char *, DWORD, /* character name will be copied here */
char *, DWORD, /* character "description" will be copied here (used to advertise games) */
BOOL * /* new character? - unsure about this */
);
void(* changenamecallback)();
);
void (*changenamecallback)();
} _SNETUIDATA;
typedef struct _SNETVERSIONDATA {

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