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[hellfire] Format monster.cpp

pull/876/head
Anders Jenbo 7 years ago
parent
commit
ab92cc2549
  1. 77
      Source/monster.cpp

77
Source/monster.cpp

@ -217,17 +217,15 @@ void GetLevelMTypes()
}
#ifdef HELLFIRE
if ( currlevel == 18 )
if (currlevel == 18)
AddMonsterType(117, 1);
if ( currlevel == 19 )
{
if (currlevel == 19) {
AddMonsterType(117, 1);
AddMonsterType(123, 4);
}
if ( currlevel == 20 )
if (currlevel == 20)
AddMonsterType(124, 4);
if ( currlevel == 24 )
{
if (currlevel == 24) {
AddMonsterType(133, 1);
AddMonsterType(137, 2);
}
@ -522,7 +520,7 @@ void InitMonster(int i, int rd, int mtype, int x, int y)
#ifdef HELLFIRE
else
#endif
if (gnDifficulty == DIFF_HELL) {
if (gnDifficulty == DIFF_HELL) {
#ifdef HELLFIRE
monster[i]._mmaxhp = 4 * monster[i]._mmaxhp + ((gbMaxPlayers != 1 ? 200 : 100) << 6);
#else
@ -4291,14 +4289,12 @@ void mai_horkdemon(int i)
MonsterStruct *Monst;
int fx, fy, mx, my, md, v, dist;
if ( (DWORD)i >= MAXMONSTERS )
{
if ((DWORD)i >= MAXMONSTERS) {
return;
}
Monst = &monster[i];
if ( Monst->_mmode != MM_STAND || Monst->_msquelch == 0 )
{
if (Monst->_mmode != MM_STAND || Monst->_msquelch == 0) {
return;
}
@ -4308,76 +4304,53 @@ void mai_horkdemon(int i)
my = Monst->_my - fy;
md = GetDirection(Monst->_mx, Monst->_my, Monst->_lastx, Monst->_lasty);
if ( Monst->_msquelch < 255 )
{
if (Monst->_msquelch < 255) {
MonstCheckDoors(i);
}
v = random(131, 100);
if ( abs(mx) < 2 && abs(my) < 2 )
{
if (abs(mx) < 2 && abs(my) < 2) {
Monst->_mgoal = 1;
}
else if ( Monst->_mgoal == 4 || (abs(mx) >= 5 || abs(my) >= 5) && random(132, 4) != 0 )
{
if ( Monst->_mgoal != 4 )
{
} else if (Monst->_mgoal == 4 || (abs(mx) >= 5 || abs(my) >= 5) && random(132, 4) != 0) {
if (Monst->_mgoal != 4) {
Monst->_mgoalvar1 = 0;
Monst->_mgoalvar2 = random(133, 2);
}
Monst->_mgoal = 4;
if ( abs(mx) > abs(my) )
{
if (abs(mx) > abs(my)) {
dist = abs(mx);
}
else
{
} else {
dist = abs(my);
}
if ( Monst->_mgoalvar1++ >= 2 * dist || dTransVal[Monst->_mx][Monst->_my] != dTransVal[fx][fy] )
{
if (Monst->_mgoalvar1++ >= 2 * dist || dTransVal[Monst->_mx][Monst->_my] != dTransVal[fx][fy]) {
Monst->_mgoal = 1;
}
else if ( !M_RoundWalk(i, md, &Monst->_mgoalvar2) )
{
} else if (!M_RoundWalk(i, md, &Monst->_mgoalvar2)) {
M_StartDelay(i, random(125, 10) + 10);
}
}
if ( Monst->_mgoal == 1 )
{
if ( (abs(mx) >= 3 || abs(my) >= 3) && v < 2 * Monst->_mint + 43 )
{
if ( PosOkMonst(i, Monst->_mx + HorkXAdd[Monst->_mdir], Monst->_my + HorkYAdd[Monst->_mdir]) && nummonsters < MAXMONSTERS )
{
if (Monst->_mgoal == 1) {
if ((abs(mx) >= 3 || abs(my) >= 3) && v < 2 * Monst->_mint + 43) {
if (PosOkMonst(i, Monst->_mx + HorkXAdd[Monst->_mdir], Monst->_my + HorkYAdd[Monst->_mdir]) && nummonsters < MAXMONSTERS) {
M_StartRSpAttack(i, MIS_HORKDMN, 0);
}
}
else if ( abs(mx) < 2 && abs(my) < 2 )
{
if ( v < 2 * Monst->_mint + 28 )
{
} else if (abs(mx) < 2 && abs(my) < 2) {
if (v < 2 * Monst->_mint + 28) {
Monst->_mdir = md;
M_StartAttack(i);
}
}
else
{
} else {
v = random(134, 100);
if ( v < 2 * Monst->_mint + 33
|| (Monst->_mVar1 == 1 || Monst->_mVar1 == 2 || Monst->_mVar1 == 3) && Monst->_mVar2 == 0 && v < 2 * Monst->_mint + 83 )
{
if (v < 2 * Monst->_mint + 33
|| (Monst->_mVar1 == 1 || Monst->_mVar1 == 2 || Monst->_mVar1 == 3) && Monst->_mVar2 == 0 && v < 2 * Monst->_mint + 83) {
M_CallWalk(i, md);
}
else
{
} else {
M_StartDelay(i, random(135, 10) + 10);
}
}
}
if ( Monst->_mmode == MM_STAND )
{
if (Monst->_mmode == MM_STAND) {
Monst->_mAnimData = Monst->MType->Anims[MA_STAND].Data[Monst->_mdir];
}
}

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